r2mods/ilspy_dump/ror2_csproj/RoR2.UI/OutroFlavorTextController.cs

41 lines
1.0 KiB
C#

using UnityEngine;
namespace RoR2.UI;
public class OutroFlavorTextController : MonoBehaviour
{
public LanguageTextMeshController languageTextMeshController;
protected void Start()
{
UpdateFlavorText();
}
protected void UpdateFlavorText()
{
string text = null;
LocalUser localUser = GetComponent<MPEventSystemLocator>().eventSystem?.localUser;
RunReport runReport = GameOverController.instance?.runReport;
if (localUser != null && runReport != null)
{
RunReport.PlayerInfo playerInfo = runReport.FindPlayerInfo(localUser);
if (playerInfo != null)
{
SurvivorDef survivorDef = SurvivorCatalog.GetSurvivorDef(SurvivorCatalog.GetSurvivorIndexFromBodyIndex(playerInfo.bodyIndex));
if ((bool)survivorDef)
{
text = ((!playerInfo.isDead) ? survivorDef.outroFlavorToken : survivorDef.mainEndingEscapeFailureFlavorToken);
}
}
}
if (string.IsNullOrEmpty(text))
{
text = "GENERIC_OUTRO_FLAVOR";
}
if ((bool)languageTextMeshController)
{
languageTextMeshController.token = text;
}
}
}