r2mods/ilspy_dump/ror2_csproj/RoR2/BasicBezierSplineControlPoi...

22 lines
576 B
C#

using UnityEngine;
namespace RoR2;
public class BasicBezierSplineControlPoint : MonoBehaviour
{
public Vector3 forwardVelocity = Vector3.forward;
public Vector3 backwardVelocity = Vector3.back;
private void OnDrawGizmos()
{
Gizmos.color = Color.yellow;
Matrix4x4 identity = Matrix4x4.identity;
identity.SetTRS(base.transform.position, base.transform.rotation, Vector3.one);
Gizmos.matrix = identity;
Gizmos.DrawRay(Vector3.zero, forwardVelocity);
Gizmos.DrawRay(Vector3.zero, backwardVelocity);
Gizmos.DrawFrustum(Vector3.zero, 60f, -0.2f, 0f, 1f);
}
}