78 lines
1.9 KiB
C#
78 lines
1.9 KiB
C#
using System;
|
|
using JetBrains.Annotations;
|
|
using UnityEngine.Networking;
|
|
|
|
namespace RoR2;
|
|
|
|
public struct EquipmentState : IEquatable<EquipmentState>
|
|
{
|
|
public readonly EquipmentIndex equipmentIndex;
|
|
|
|
public readonly Run.FixedTimeStamp chargeFinishTime;
|
|
|
|
public readonly byte charges;
|
|
|
|
public bool isDisabled;
|
|
|
|
public bool dirty;
|
|
|
|
[CanBeNull]
|
|
public readonly EquipmentDef equipmentDef;
|
|
|
|
public static readonly EquipmentState empty = new EquipmentState(EquipmentIndex.None, Run.FixedTimeStamp.negativeInfinity, 0);
|
|
|
|
public bool isPerfomingRecharge => !chargeFinishTime.isPositiveInfinity;
|
|
|
|
public EquipmentState(EquipmentIndex equipmentIndex, Run.FixedTimeStamp chargeFinishTime, byte charges, bool isDisabled = false)
|
|
{
|
|
this.equipmentIndex = equipmentIndex;
|
|
this.chargeFinishTime = chargeFinishTime;
|
|
this.charges = charges;
|
|
this.isDisabled = isDisabled;
|
|
dirty = true;
|
|
equipmentDef = EquipmentCatalog.GetEquipmentDef(equipmentIndex);
|
|
}
|
|
|
|
public bool Equals(EquipmentState other)
|
|
{
|
|
if (equipmentIndex == other.equipmentIndex && chargeFinishTime.Equals(other.chargeFinishTime))
|
|
{
|
|
return charges == other.charges;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
if (obj == null)
|
|
{
|
|
return false;
|
|
}
|
|
if (obj is EquipmentState)
|
|
{
|
|
return Equals((EquipmentState)obj);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return ((int)equipmentIndex * 397) ^ chargeFinishTime.GetHashCode();
|
|
}
|
|
|
|
public static EquipmentState Deserialize(NetworkReader reader)
|
|
{
|
|
EquipmentIndex num = reader.ReadEquipmentIndex();
|
|
Run.FixedTimeStamp fixedTimeStamp = reader.ReadFixedTimeStamp();
|
|
byte b = reader.ReadByte();
|
|
return new EquipmentState(num, fixedTimeStamp, b);
|
|
}
|
|
|
|
public static void Serialize(NetworkWriter writer, EquipmentState equipmentState)
|
|
{
|
|
writer.Write(equipmentState.equipmentIndex);
|
|
writer.Write(equipmentState.chargeFinishTime);
|
|
writer.Write(equipmentState.charges);
|
|
}
|
|
}
|