194 lines
4.8 KiB
C#
194 lines
4.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using EntityStates.Missions.Moon;
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using EntityStates.MoonElevator;
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using RoR2.UI;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace RoR2;
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[RequireComponent(typeof(EntityStateMachine))]
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public class MoonBatteryMissionController : NetworkBehaviour
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{
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[SerializeField]
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private GameObject[] moonBatteries;
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[SerializeField]
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private GameObject[] elevators;
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[SerializeField]
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private int _numRequiredBatteries;
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[SerializeField]
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private string _objectiveToken;
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private HoldoutZoneController[] batteryHoldoutZones;
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private EntityStateMachine[] batteryStateMachines;
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private EntityStateMachine[] elevatorStateMachines;
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[SyncVar]
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private int _numChargedBatteries;
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public static MoonBatteryMissionController instance { get; private set; }
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public int numChargedBatteries => _numChargedBatteries;
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public int numRequiredBatteries => _numRequiredBatteries;
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public string objectiveToken => _objectiveToken;
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public int Network_numChargedBatteries
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{
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get
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{
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return _numChargedBatteries;
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}
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[param: In]
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set
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{
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SetSyncVar(value, ref _numChargedBatteries, 1u);
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}
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}
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public static event Action onInstanceChangedGlobal;
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private void Awake()
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{
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List<HoldoutZoneController> list = new List<HoldoutZoneController>();
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List<EntityStateMachine> list2 = new List<EntityStateMachine>();
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for (int i = 0; i < moonBatteries.Length; i++)
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{
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if (moonBatteries[i] != null)
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{
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list.Add(moonBatteries[i].GetComponent<HoldoutZoneController>());
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list2.Add(moonBatteries[i].GetComponent<EntityStateMachine>());
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}
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}
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batteryHoldoutZones = list.ToArray();
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batteryStateMachines = list2.ToArray();
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List<EntityStateMachine> list3 = new List<EntityStateMachine>();
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for (int j = 0; j < elevators.Length; j++)
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{
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if (elevators[j] != null)
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{
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list3.Add(elevators[j].GetComponent<EntityStateMachine>());
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}
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}
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elevatorStateMachines = list3.ToArray();
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}
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private void OnEnable()
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{
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instance = SingletonHelper.Assign(instance, this);
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MoonBatteryMissionController.onInstanceChangedGlobal?.Invoke();
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ObjectivePanelController.collectObjectiveSources += OnCollectObjectiveSources;
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for (int i = 0; i < batteryHoldoutZones.Length; i++)
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{
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batteryHoldoutZones[i].onCharged.AddListener(OnBatteryCharged);
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}
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}
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private void OnDisable()
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{
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instance = SingletonHelper.Unassign(instance, this);
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MoonBatteryMissionController.onInstanceChangedGlobal?.Invoke();
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ObjectivePanelController.collectObjectiveSources -= OnCollectObjectiveSources;
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for (int i = 0; i < batteryHoldoutZones.Length; i++)
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{
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batteryHoldoutZones[i].onCharged.RemoveListener(OnBatteryCharged);
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}
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}
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private void OnCollectObjectiveSources(CharacterMaster master, List<ObjectivePanelController.ObjectiveSourceDescriptor> objectiveSourcesList)
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{
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if (_numChargedBatteries > 0 && _numChargedBatteries < _numRequiredBatteries)
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{
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objectiveSourcesList.Add(new ObjectivePanelController.ObjectiveSourceDescriptor
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{
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master = master,
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objectiveType = typeof(MoonBatteryMissionObjectiveTracker),
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source = this
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});
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}
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}
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private void OnBatteryCharged(HoldoutZoneController holdoutZone)
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{
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Network_numChargedBatteries = _numChargedBatteries + 1;
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if (_numChargedBatteries < _numRequiredBatteries || !NetworkServer.active)
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{
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return;
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}
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for (int i = 0; i < batteryHoldoutZones.Length; i++)
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{
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if (batteryHoldoutZones[i].enabled)
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{
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batteryHoldoutZones[i].FullyChargeHoldoutZone();
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batteryHoldoutZones[i].onCharged.RemoveListener(OnBatteryCharged);
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}
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}
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batteryHoldoutZones = new HoldoutZoneController[0];
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for (int j = 0; j < batteryStateMachines.Length; j++)
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{
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if (!(batteryStateMachines[j].state is MoonBatteryComplete))
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{
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batteryStateMachines[j].SetNextState(new MoonBatteryDisabled());
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}
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}
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for (int k = 0; k < elevatorStateMachines.Length; k++)
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{
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elevatorStateMachines[k].SetNextState(new InactiveToReady());
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}
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}
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private void UNetVersion()
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{
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}
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public override bool OnSerialize(NetworkWriter writer, bool forceAll)
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{
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if (forceAll)
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{
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writer.WritePackedUInt32((uint)_numChargedBatteries);
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return true;
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}
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bool flag = false;
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if ((base.syncVarDirtyBits & (true ? 1u : 0u)) != 0)
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{
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if (!flag)
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{
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writer.WritePackedUInt32(base.syncVarDirtyBits);
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flag = true;
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}
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writer.WritePackedUInt32((uint)_numChargedBatteries);
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}
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if (!flag)
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{
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writer.WritePackedUInt32(base.syncVarDirtyBits);
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}
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return flag;
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}
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public override void OnDeserialize(NetworkReader reader, bool initialState)
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{
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if (initialState)
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{
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_numChargedBatteries = (int)reader.ReadPackedUInt32();
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return;
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}
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int num = (int)reader.ReadPackedUInt32();
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if (((uint)num & (true ? 1u : 0u)) != 0)
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{
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_numChargedBatteries = (int)reader.ReadPackedUInt32();
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}
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}
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public override void PreStartClient()
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{
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}
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}
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