40 lines
692 B
C#
40 lines
692 B
C#
using UnityEngine;
|
|
|
|
namespace RoR2;
|
|
|
|
public class RTPCController : MonoBehaviour
|
|
{
|
|
public string akSoundString;
|
|
|
|
public string rtpcString;
|
|
|
|
public float rtpcValue;
|
|
|
|
public bool useCurveInstead;
|
|
|
|
public AnimationCurve rtpcValueCurve;
|
|
|
|
private float fixedAge;
|
|
|
|
private void Start()
|
|
{
|
|
if (akSoundString.Length > 0)
|
|
{
|
|
Util.PlaySound(akSoundString, base.gameObject, rtpcString, rtpcValue);
|
|
}
|
|
else
|
|
{
|
|
AkSoundEngine.SetRTPCValue(rtpcString, rtpcValue, base.gameObject);
|
|
}
|
|
}
|
|
|
|
private void FixedUpdate()
|
|
{
|
|
if (useCurveInstead)
|
|
{
|
|
fixedAge += Time.fixedDeltaTime;
|
|
AkSoundEngine.SetRTPCValue(rtpcString, rtpcValueCurve.Evaluate(fixedAge), base.gameObject);
|
|
}
|
|
}
|
|
}
|