1232 lines
26 KiB
INI
1232 lines
26 KiB
INI
## Settings file was created by plugin Gamers of the Cracked Emoji v1.2.5
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## Plugin GUID: com.TheBestAssociatedLargelyLudicrousSillyheadGroup.GOTCE
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[_Presets:]
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## Disable all items under the NonLunarLunar (non-lunar items with downsides) category.
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# Setting type: Boolean
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# Default value: false
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NonLunarLunar = false
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## Disable all items under the Masochist (self-damage or self-killing) category.
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# Setting type: Boolean
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# Default value: false
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Masochist = false
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## Disable all items under the Unstable (lagging and crashing) category.
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# Setting type: Boolean
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# Default value: false
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Unstable = false
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## Disable all items under the Bullshit (really stupid) category.
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# Setting type: Boolean
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# Default value: false
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Bullshit = false
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[Artifact: Artifact of Blindness]
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## Should this artifact appear for selection?
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# Setting type: Boolean
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# Default value: true
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Enable Artifact? = true
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[Artifact: Artifact Of Crowdfunding]
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## Should this artifact appear for selection?
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# Setting type: Boolean
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# Default value: true
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Enable Artifact? = true
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[Artifact: Artifact Of Loader]
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## Should this artifact appear for selection?
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# Setting type: Boolean
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# Default value: true
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Enable Artifact? = true
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[Artifact: Artifact Of Sole]
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## Should this artifact appear for selection?
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# Setting type: Boolean
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# Default value: true
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Enable Artifact? = true
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[Artifact: Artifact of Woolie]
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## Should this artifact appear for selection?
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# Setting type: Boolean
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# Default value: true
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Enable Artifact? = true
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[Enemy: Cracked Pest]
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## Should this enemy appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Enemy? = true
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[Enemy: Cracked Vermin]
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## Should this enemy appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Enemy? = true
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[Enemy: Crowdfunder Woolie]
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## Should this enemy appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Enemy? = true
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[Enemy: Gummy Beetle Queen]
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## Should this enemy appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Enemy? = true
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[Enemy: Ion Surger]
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## Should this enemy appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Enemy? = true
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[Enemy: Living Suppressive Fire]
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## Should this enemy appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Enemy? = true
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[Enemy: Providence]
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## Should this enemy appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Enemy? = true
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[Enemy: The]
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## Should this enemy appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Enemy? = true
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[Enemy: Voidlingling]
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## Should this enemy appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Enemy? = true
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[Enemy: Voidlinglingling]
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## Should this enemy appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Enemy? = true
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[Enemy: Voidlinglinglingling]
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## Should this enemy appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Enemy? = true
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[Equipment: Blood Gamble]
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## Should this equipment appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Equipment? = true
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[Equipment: Secret Compartment]
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## Should this elite equipment appear in runs? If disabled, the associated elite will not appear in runs either.
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# Setting type: Boolean
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# Default value: true
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Enable Elite Equipment? = true
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[Equipment: The Aegisfunder]
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## Should this equipment appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Equipment? = true
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[Equipment: The Crowdfunder 2]
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## Should this equipment appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Equipment? = true
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[Equipment: Void Donut]
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## Should this equipment appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Equipment? = true
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[Item: #gd1-nullified]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: #ror2-discussion]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Aegis Display Case]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Aegiscentrism]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Aegmergency Aegis]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Amalgam Spoon]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Amber Rabbit]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Analytical Aegis]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Ancient Axe]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Animal Head]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Backup Hammer]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Balls]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Bang Snap]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Barrier Insurance]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Barrier Stone]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Barrierworks]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Big Shoe]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Bison Skull]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Bottled Command]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Bottled Enigma]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Bottled Metamorphosis]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Boxing Gloves]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Chaos Rounds]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Christmas Gift]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Clasping Claws]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Conformity]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Corrupted Shard]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Corrupts all Shatterspleens]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
|
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Crown Prince]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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## Should the AI not be able to obtain this item?
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Dark Flux Pauldron]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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|
|
## Should the AI not be able to obtain this item?
|
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Decorative Drill]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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|
|
## Should the AI not be able to obtain this item?
|
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# Setting type: Boolean
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Delicater Watch]
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## Should this item appear in runs?
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# Setting type: Boolean
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# Default value: true
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Enable Item? = true
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|
|
## Should the AI not be able to obtain this item?
|
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# Setting type: Boolean
|
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# Default value: false
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Blacklist Item from AI Use? = false
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[Item: Dope Dope]
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|
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## Should this item appear in runs?
|
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# Setting type: Boolean
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# Default value: true
|
|
Enable Item? = true
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|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
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# Default value: false
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Blacklist Item from AI Use? = false
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|
|
[Item: Empathy C4]
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|
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## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
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|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
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# Default value: false
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Blacklist Item from AI Use? = false
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|
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[Item: Entropic Emblem]
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|
|
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## Should this item appear in runs?
|
|
# Setting type: Boolean
|
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# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
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|
|
[Item: Explorers Torch]
|
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|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
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|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
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Blacklist Item from AI Use? = false
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|
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[Item: Expression of the Immolated]
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|
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## Should this item appear in runs?
|
|
# Setting type: Boolean
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# Default value: true
|
|
Enable Item? = true
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|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
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Blacklist Item from AI Use? = false
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|
|
[Item: Faulty Spacetime Clock]
|
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|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
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|
|
[Item: Formless Sand]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
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|
|
[Item: Fortified Flask]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Free WiFi]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Gabes Shank]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Galsone]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Gamepad]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Geneva Suggestion]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Grandfather Clock]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Gummy Vitamins]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Healing Scrap]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Hearty Breakfast]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Hello World]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: HIFUs Racecar]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Huntress Harpoon]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Kirn: The Item]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Luckiest Mask]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Lunch]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Memories of Misery]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Missile Guidance System]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Moldy Steak]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Monsters Visage]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Never-Ending Agony]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Pale Ale]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Pier Reviewed Source]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Pluripotent Bison Steak]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Pogo Stick]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Recursion]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Right Ring Finger of Providence]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Sigma Grindset]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Skull Key]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Spafnars Fries]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Spikestrip Chan NFT]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Tub Of Bart]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Tub Of Lard]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Tuesday Magazine]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Turbulent Defibrillator]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Ultra Instinct Aegis]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Viscous Blast]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Voidflux Pauldron]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: WhiteFragment]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Wind Flux Pauldron]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Wool Blanket]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Yhjtumgrhtfyddc]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Zany Soup]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Item: Zoom Lenses]
|
|
|
|
## Should this item appear in runs?
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Item? = true
|
|
|
|
## Should the AI not be able to obtain this item?
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Blacklist Item from AI Use? = false
|
|
|
|
[Unlock: Captain: Streetcleaning]
|
|
|
|
## Should this achievement be enabled? A value of false makes it always unlocked.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable? = true
|
|
|
|
[Unlock: Commando: The Delirious]
|
|
|
|
## Should this achievement be enabled? A value of false makes it always unlocked.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable? = true
|
|
|
|
[Unlock: Cracked Commando: Consistency]
|
|
|
|
## Should this achievement be enabled? A value of false makes it always unlocked.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable? = true
|
|
|
|
[Unlock: Engineer: Entangler]
|
|
|
|
## Should this achievement be enabled? A value of false makes it always unlocked.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable? = true
|
|
|
|
[Unlock: Huntress: Mincemeat]
|
|
|
|
## Should this achievement be enabled? A value of false makes it always unlocked.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable? = true
|
|
|
|
[Unlock: Railgunner: Balance]
|
|
|
|
## Should this achievement be enabled? A value of false makes it always unlocked.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable? = true
|
|
|
|
[Unlock: REX: Freshly Grown]
|
|
|
|
## Should this achievement be enabled? A value of false makes it always unlocked.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable? = true
|
|
|
|
[Unlock: Void Fiend: Insurrection]
|
|
|
|
## Should this achievement be enabled? A value of false makes it always unlocked.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable? = true
|
|
|
|
[Unlock: Void Fiend: only you]
|
|
|
|
## Should this achievement be enabled? A value of false makes it always unlocked.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable? = true
|
|
|