602 lines
14 KiB
INI
602 lines
14 KiB
INI
## Settings file was created by plugin BetterDrones v1.7.4
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## Plugin GUID: pseudopulse.BetterDrones
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[Emergency Drone]
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## Should changes to the Emergency Drone be enabled?
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# Setting type: Boolean
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# Default value: true
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Enable Changes = true
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[Emergency Drone - AI]
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## The minimum distance a Emergency Drone can be from you when it has no targets, vanilla is 35.
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# Setting type: Single
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# Default value: 40
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Minimum Distance = 40
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## Use the weird special targeting that Emergency Drones have? vanilla is true.
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# Setting type: Boolean
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# Default value: false
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Use Standard Targeting = false
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[Emergency Drone - Heal Aura]
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## Should Emergency Drones have a passive healing aura?
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# Setting type: Boolean
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# Default value: true
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Use Healing Aura = true
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## The healing fraction of an Emergency Drone's aura.
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# Setting type: Single
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# Default value: 0.1
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Heal Fraction = 0.1
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## The range of an Emergency Drone's aura.
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# Setting type: Single
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# Default value: 25
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Range = 25
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## The frequency in seconds of an Emergency Drone's aura.
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# Setting type: Single
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# Default value: 5
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Inteval = 5
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[Emergency Drone - More Stages]
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## Should the Emergency Drone spawn on more stages?
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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[Emergency Drone - Primary]
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## The duration of a Emergency Drone's heal, vanilla is 5.
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# Setting type: Int32
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# Default value: 7
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Duration = 7
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## The maximum targeting range of a Emergency Drone's heal, vanilla is 50.
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# Setting type: Int32
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# Default value: 90
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Range = 90
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## The heal coefficient of a Emergency Drone's healing beam, vanilla is 0.5.
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# Setting type: Int32
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# Default value: 1
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Heal Coefficient = 1
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[Emergency Drone - Stats]
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## The base health of a Emergency Drone, vanilla is 300.
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# Setting type: Single
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# Default value: 460
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Base Health = 460
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## The base regen of a Emergency Drone, vanilla is 2.
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# Setting type: Single
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# Default value: 7.5
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Base Regen = 7.5
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## The base speed of a Emergency Drone, vanilla is 17.
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# Setting type: Single
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# Default value: 24
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Base Speed = 24
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## The base acceleration of a Emergency Drone, vanilla is 17.
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# Setting type: Single
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# Default value: 24
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Base Acceleration = 24
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## The base damage of a Emergency Drone, vanilla is 10.
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# Setting type: Single
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# Default value: 5
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Base Damage = 5
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[Global]
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## Should aerial mechanical allies orbit you like in Risk of Rain 1? This disables AI movement changes.
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# Setting type: Boolean
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# Default value: true
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RoR1 Drone Movement = true
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## The distance aerial mechanical allies should orbit you from.
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# Setting type: Single
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# Default value: 3
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Drone Orbit Distance = 3
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## The height aerial mechanical allies should orbit you from.
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# Setting type: Single
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# Default value: 1.3
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Drone Orbit Height = 1.3
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## The speed in seconds in which it should take for an aerial mechanical ally to make a full rotation around you.
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# Setting type: Single
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# Default value: 7
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Drone Orbit Speed = 7
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## List of body names to blacklist from orbit, seperated by whitespace.
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# Setting type: String
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# Default value: RoboBallBossBody SuperRoboBallBossBody SquallBody BackupDroneBody FlameDroneBody MegaDroneBody
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Orbit Blacklist = RoboBallBossBody SuperRoboBallBossBody SquallBody BackupDroneBody FlameDroneBody MegaDroneBody
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## Disables the sounds that drones play when idle. Recommended when using orbitals.
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# Setting type: Boolean
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# Default value: true
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Disable Drone Idle Sounds = true
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## Should mechanical allies target your most recent ping?
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# Setting type: Boolean
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# Default value: true
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Ping Control = true
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## Should mechanical allies have perfect aim?
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# Setting type: Boolean
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# Default value: true
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Perfect Aim = true
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## The transparency of mechanical allies between 1 (fully visible) and 0 (fully transparent)
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# Setting type: Single
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# Default value: 0.5
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Ally Transparency = 0.5
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[Gunner Drone]
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## Should changes to the Gunner Drone be enabled?
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# Setting type: Boolean
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# Default value: true
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Enable Changes = true
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[Gunner Drone - AI]
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## The minimum distance a Gunner Drone can be from you when it has no targets, vanilla is 60.
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# Setting type: Single
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# Default value: 50
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Minimum Distance = 50
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## The maximum distance in which a Gunner Drone will attempt to strafe enemies, vanilla is 15.
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# Setting type: Single
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# Default value: 30
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Strafe Distance = 30
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## The maximum distance in which a Gunner Drone will attempt to chase a target, vanilla is 45.
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# Setting type: Single
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# Default value: 175
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Chase Distance = 175
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[Gunner Drone - Primary]
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## The total bullets fired by a Gunner Drone's primary, vanilla is 4.
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# Setting type: Int32
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# Default value: 5
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Bullet Count = 5
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## The maximum spread of a Gunner Drone's primary, vanilla is 1.
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# Setting type: Int32
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# Default value: 0
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Maximum Spread = 0
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## The knockback of a Gunner Drone's primary, vanilla is 200.
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# Setting type: Int32
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# Default value: 250
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Knockback = 250
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## The damage coefficient of a Gunner Drone's primary, vanilla is 0.5.
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# Setting type: Single
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# Default value: 0.5
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Damage Coefficient = 0.5
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[Gunner Drone - Stats]
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## The base health of a Gunner Drone, vanilla is 150.
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# Setting type: Single
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# Default value: 210
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Base Health = 210
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## The base regen of a Gunner Drone, vanilla is 5.
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# Setting type: Single
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# Default value: 7.5
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Base Regen = 7.5
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## The base speed of a Gunner Drone, vanilla is 17.
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# Setting type: Single
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# Default value: 24
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Base Speed = 24
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## The base acceleration of a Gunner Drone, vanilla is 17.
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# Setting type: Single
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# Default value: 24
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Base Acceleration = 24
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## The base critical chance of a Gunner Drone, vanilla is 0.
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# Setting type: Single
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# Default value: 10
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Base Critical Chance = 10
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## The base damage of a Gunner Drone, vanilla is 10.
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# Setting type: Single
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# Default value: 5
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Base Damage = 5
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[Gunner Turret]
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## Should changes to the Gunner Turret be enabled?
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# Setting type: Boolean
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# Default value: true
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Enable Changes = true
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[Gunner Turret - AI]
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## The maximum distance in which a Gunner Turret will attempt to target, vanilla is 60.
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# Setting type: Single
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# Default value: 175
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Maximum Distance = 175
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[Gunner Turret - Energy Shield]
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## Should the Gunner Turret has a periodic energy shield after dealing enough damage?
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## The damage required to active a Gunner Turret's Energy Shield, in percentage of base damage.
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# Setting type: Single
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# Default value: 2500
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Damage Required = 1000
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## The duration of a Gunner Turret's Energy Shield.
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# Setting type: Single
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# Default value: 4
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Duration = 5
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[Gunner Turret - Stats]
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## The base health of a Gunner Turret, vanilla is 200.
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# Setting type: Single
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# Default value: 310
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Base Health = 310
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## The base regen of a Gunner Turret, vanilla is 7.5.
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# Setting type: Single
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# Default value: 12
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Base Regen = 12
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## The base critical chance of a Gunner Turret, vanilla is 0.
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# Setting type: Single
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# Default value: 10
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Base Critical Chance = 10
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## The base damage of a Gunner Turret, vanilla is 18.
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# Setting type: Single
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# Default value: 18
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Base Damage = 18
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[Healing Drone]
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## Should changes to the Healing Drone be enabled?
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# Setting type: Boolean
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# Default value: true
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Enable Changes = true
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[Healing Drone - AI]
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## The minimum distance a Healing Drone can be from you when it has no targets, vanilla is 35.
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# Setting type: Single
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# Default value: 40
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Minimum Distance = 40
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[Healing Drone - Primary]
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## The duration of a Healing Drone's heal, vanilla is 5.
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# Setting type: Int32
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# Default value: 7
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Duration = 7
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## The maximum targeting range of a Healing Drone's heal, vanilla is 50.
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# Setting type: Int32
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# Default value: 90
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Range = 90
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## The heal coefficient of a Healing Drone's healing beam, vanilla is 0.5.
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# Setting type: Single
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# Default value: 1
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Heal Coefficient = 1
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[Healing Drone - Stats]
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## The base health of a Healing Drone, vanilla is 150.
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# Setting type: Single
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# Default value: 210
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Base Health = 210
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## The base regen of a Healing Drone, vanilla is 5.
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# Setting type: Single
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# Default value: 7.5
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Base Regen = 7.5
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## The base speed of a Healing Drone, vanilla is 17.
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# Setting type: Single
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# Default value: 24
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Base Speed = 24
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## The base acceleration of a Healing Drone, vanilla is 17.
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# Setting type: Single
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# Default value: 24
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Base Acceleration = 24
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## The base critical chance of a Healing Drone, vanilla is 0.
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# Setting type: Single
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# Default value: 15
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Base Critical Chance = 15
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## The base damage of a Healing Drone, vanilla is 10.
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# Setting type: Single
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# Default value: 5
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Base Damage = 5
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[Incinerator Drone]
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## Should changes to the Incinerator Drone be enabled?
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# Setting type: Boolean
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# Default value: true
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Enable Changes = true
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[Incinerator Drone - AI]
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## The minimum distance a Incinerator Drone can be from you when it has no targets, vanilla is 120.
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# Setting type: Single
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# Default value: 120
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Minimum Distance = 120
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## The maximum distance in which a Incinerator Drone will attempt to strafe enemies, vanilla is 12.
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# Setting type: Single
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# Default value: 10
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Strafe Distance = 10
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## The maximum distance in which a Incinerator Drone will attempt to chase a target, vanilla is 100.
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# Setting type: Single
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# Default value: 100
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Chase Distance = 100
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[Incinerator Drone - Primary]
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## The range of an Incinerator Drone's primary, vanilla is 12.
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# Setting type: Int32
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# Default value: 15
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Range = 15
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## The duration of a Incinerator Drone's primary, vanilla is 3.
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# Setting type: Int32
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# Default value: 5
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Duration = 5
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## The ignite chance of a Incinerator Drone's primary, vanilla is 50.
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# Setting type: Int32
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# Default value: 100
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Ignite Chance = 100
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## The total damage coefficient of a Incinerator Drone's primary, vanilla is 20.
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# Setting type: Single
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# Default value: 25
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Total Damage Coefficient = 25
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[Incinerator Drone - Stats]
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## The base health of a Incinerator Drone, vanilla is 300.
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# Setting type: Single
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# Default value: 450
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Base Health = 450
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## The base regen of a Incinerator Drone, vanilla is 5.
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# Setting type: Single
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# Default value: 7.5
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Base Regen = 7.5
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## The base speed of a Incinerator Drone, vanilla is 17.
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# Setting type: Single
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# Default value: 24
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Base Speed = 24
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## The base acceleration of a Incinerator Drone, vanilla is 17.
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# Setting type: Single
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# Default value: 24
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Base Acceleration = 24
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## The base critical chance of a Incinerator Drone, vanilla is 0.
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# Setting type: Single
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# Default value: 15
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Base Critical Chance = 15
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## The base damage of a Incinerator Drone, vanilla is 10.
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# Setting type: Single
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# Default value: 5
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Base Damage = 5
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## The base armor of a Incinerator Drone, vanilla is 20.
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# Setting type: Int32
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# Default value: 50
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Base Armor = 50
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[Missile Drone]
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## Should changes to the Missile Drone be enabled?
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# Setting type: Boolean
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# Default value: true
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Enable Changes = true
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[Missile Drone - AI]
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## The minimum distance a Missile Drone can be from you when it has no targets, vanilla is 60.
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# Setting type: Single
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# Default value: 60
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Minimum Distance = 60
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## The maximum distance in which a Missile Drone will attempt to strafe enemies, vanilla is 15.
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# Setting type: Single
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# Default value: 15
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Strafe Distance = 15
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## The maximum distance in which a Missile Drone will attempt to chase a target, vanilla is 45.
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# Setting type: Single
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# Default value: 175
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Chase Distance = 175
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[Missile Drone - Primary]
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## The total missiles fired by a Missile Drone's primary, vanilla is 4.
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# Setting type: Int32
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# Default value: 5
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Missile Count = 6
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## The damage coefficient of a Missile Drone's primary, vanilla is 1.
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# Setting type: Single
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# Default value: 2
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Damage Coefficient = 2
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[Missile Drone - Stats]
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## The base health of a Missile Drone, vanilla is 225.
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# Setting type: Single
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# Default value: 300
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Base Health = 300
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## The base regen of a Missile Drone, vanilla is 5.
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# Setting type: Single
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# Default value: 7.5
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Base Regen = 7.5
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## The base speed of a Missile Drone, vanilla is 17.
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# Setting type: Single
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# Default value: 24
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Base Speed = 24
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## The base acceleration of a Missile Drone, vanilla is 17.
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# Setting type: Single
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# Default value: 24
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Base Acceleration = 24
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## The base critical chance of a Missile Drone, vanilla is 0.
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# Setting type: Single
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# Default value: 15
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Base Critical Chance = 15
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## The base damage of a Missile Drone, vanilla is 14.
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# Setting type: Single
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# Default value: 7
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Base Damage = 7
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[TC-280]
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## Should changes to the TC-280 be enabled?
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# Setting type: Boolean
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# Default value: true
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Enable Changes = true
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[TC-280 - AI]
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## The minimum distance a TC-280 can be from you when it has no targets, vanilla is 180.
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# Setting type: Single
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# Default value: 120
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Minimum Distance = 120
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## The maximum distance in which a TC-280 will attempt to strafe enemies, vanilla is 60.
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# Setting type: Single
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# Default value: 90
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Strafe Distance = 90
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## The maximum distance in which a TC-280 will attempt to chase a target, vanilla is 90.
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# Setting type: Single
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# Default value: 175
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Chase Distance = 175
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## The distance in which the TC-280 deems 'too close', vanilla is 20.
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# Setting type: Single
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# Default value: 10
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Too Close Distance = 10
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[TC-280 - Laser]
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## Should the TC-280 have a passive laser that debuffs targets?
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# Setting type: Boolean
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# Default value: false
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Use Debuff Laser = false
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## How often the laser should switch on.
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# Setting type: Single
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# Default value: 5
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Interval = 5
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[TC-280 - Map Secret]
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## Makes the TC-280 a guaranteed map secret on rallypoint and makes it no longer spawn naturally
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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[TC-280 - Primary]
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## The total bullets fired by a TC-280's primary, vanilla is 15.
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# Setting type: Int32
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# Default value: 20
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Bullet Count = 20
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## The maximum spread of a TC-280's primary, vanilla is 1.
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# Setting type: Int32
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# Default value: 0
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Maximum Spread = 0
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## The knockback of a TC-280's primary, vanilla is 400.
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# Setting type: Int32
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# Default value: 400
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Knockback = 400
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## The damage coefficient of a TC-280's primary, vanilla is 2.5.
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# Setting type: Single
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# Default value: 3
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Damage Coefficient = 3
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[TC-280 - Secondary]
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## The damage coefficient of a TC-280's rockets, vanilla is 4
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# Setting type: Single
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# Default value: 5
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Damage Coefficient = 5
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## The knockback of a TC-280's rockets, vanilla is 1000
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# Setting type: Single
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# Default value: 1000
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Knockback = 1000
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[TC-280 - Stats]
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## The base health of a TC-280, vanilla is 900.
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# Setting type: Single
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# Default value: 1600
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Base Health = 1600
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## The base regen of a TC-280, vanilla is 5.
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# Setting type: Single
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# Default value: 10
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Base Regen = 10
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## The base speed of a TC-280, vanilla is 20.
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# Setting type: Single
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# Default value: 24
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Base Speed = 24
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## The base acceleration of a TC-280, vanilla is 20.
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# Setting type: Single
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# Default value: 24
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Base Acceleration = 24
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## The base critical chance of a TC-280, vanilla is 0.
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# Setting type: Single
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# Default value: 10
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Base Critical Chance = 10
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## The base damage of a TC-280, vanilla is 14.
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# Setting type: Single
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# Default value: 7.5
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Base Damage = 7.5
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