r2mods/ilspy_dump/ror2_csproj/RoR2.Achievements.Merc/MercDontTouchGroundAchievem...

64 lines
1.6 KiB
C#

using Assets.RoR2.Scripts.Platform;
using UnityEngine;
namespace RoR2.Achievements.Merc;
[RegisterAchievement("MercDontTouchGround", "Skills.Merc.Uppercut", "CompleteUnknownEnding", 3u, null)]
public class MercDontTouchGroundAchievement : BaseAchievement
{
private static readonly float requirement = 30f;
private CharacterMotor motor;
private CharacterBody body;
private float stopwatch;
protected override BodyIndex LookUpRequiredBodyIndex()
{
return BodyCatalog.FindBodyIndex("MercBody");
}
protected override void OnBodyRequirementMet()
{
base.OnBodyRequirementMet();
RoR2Application.onFixedUpdate += MercFixedUpdate;
base.localUser.onBodyChanged += OnBodyChanged;
OnBodyChanged();
}
protected override void OnBodyRequirementBroken()
{
base.localUser.onBodyChanged -= OnBodyChanged;
RoR2Application.onFixedUpdate -= MercFixedUpdate;
base.OnBodyRequirementBroken();
}
private void OnBodyChanged()
{
body = base.localUser.cachedBody;
motor = (body ? body.characterMotor : null);
}
public override void TryToCompleteActivity()
{
if (base.localUser.id == LocalUserManager.GetFirstLocalUser().id && shouldGrant)
{
BaseActivitySelector baseActivitySelector = new BaseActivitySelector();
baseActivitySelector.activityAchievementID = "MercDontTouchGround";
PlatformSystems.activityManager.TryToCompleteActivity(baseActivitySelector);
}
}
private void MercFixedUpdate()
{
bool flag = (bool)motor && !motor.isGrounded && !body.currentVehicle;
stopwatch = (flag ? (stopwatch + Time.fixedDeltaTime) : 0f);
if (requirement <= stopwatch)
{
Grant();
TryToCompleteActivity();
}
}
}