r2mods/ilspy_dump/ror2_csproj/EntityStates.RoboBallMini/DeathState.cs

12 lines
209 B
C#

using EntityStates.Drone;
using UnityEngine;
namespace EntityStates.RoboBallMini;
public class DeathState : EntityStates.Drone.DeathState
{
public override void OnImpactServer(Vector3 contactPoint)
{
}
}