r2mods/ilspy_dump/ror2_csproj/EntityStates.ScavMonster/FindItem.cs

125 lines
3.0 KiB
C#

using System.Collections.Generic;
using System.Linq;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;
namespace EntityStates.ScavMonster;
public class FindItem : BaseState
{
public static float baseDuration;
public static float tier1Chance;
public static int tier1Count;
public static float tier2Chance;
public static int tier2Count;
public static float tier3Chance;
public static int tier3Count;
public static string sound;
private float duration;
private PickupIndex dropPickup;
private int itemsToGrant;
private PickupDisplay pickupDisplay;
public override void OnEnter()
{
base.OnEnter();
duration = baseDuration / attackSpeedStat;
PlayCrossfade("Body", "SitRummage", "Sit.playbackRate", duration, 0.1f);
Util.PlaySound(sound, base.gameObject);
if (base.isAuthority)
{
WeightedSelection<List<PickupIndex>> weightedSelection = new WeightedSelection<List<PickupIndex>>();
weightedSelection.AddChoice(Run.instance.availableTier1DropList.Where(PickupIsNonBlacklistedItem).ToList(), tier1Chance);
weightedSelection.AddChoice(Run.instance.availableTier2DropList.Where(PickupIsNonBlacklistedItem).ToList(), tier2Chance);
weightedSelection.AddChoice(Run.instance.availableTier3DropList.Where(PickupIsNonBlacklistedItem).ToList(), tier3Chance);
List<PickupIndex> list = weightedSelection.Evaluate(Random.value);
dropPickup = list[Random.Range(0, list.Count)];
PickupDef pickupDef = PickupCatalog.GetPickupDef(dropPickup);
if (pickupDef != null)
{
ItemDef itemDef = ItemCatalog.GetItemDef(pickupDef.itemIndex);
if (itemDef != null)
{
itemsToGrant = 0;
switch (itemDef.tier)
{
case ItemTier.Tier1:
itemsToGrant = tier1Count;
break;
case ItemTier.Tier2:
itemsToGrant = tier2Count;
break;
case ItemTier.Tier3:
itemsToGrant = tier3Count;
break;
default:
itemsToGrant = 1;
break;
}
}
}
}
Transform transform = FindModelChild("PickupDisplay");
pickupDisplay = transform.GetComponent<PickupDisplay>();
pickupDisplay.SetPickupIndex(dropPickup);
}
public override void OnExit()
{
pickupDisplay.SetPickupIndex(PickupIndex.none);
base.OnExit();
}
public override void FixedUpdate()
{
base.FixedUpdate();
if (base.fixedAge >= duration && base.isAuthority)
{
outer.SetNextState(new GrantItem
{
dropPickup = dropPickup,
itemsToGrant = itemsToGrant
});
}
}
public override void OnSerialize(NetworkWriter writer)
{
base.OnSerialize(writer);
writer.Write(dropPickup);
}
public override void OnDeserialize(NetworkReader reader)
{
base.OnDeserialize(reader);
dropPickup = reader.ReadPickupIndex();
}
private bool PickupIsNonBlacklistedItem(PickupIndex pickupIndex)
{
PickupDef pickupDef = PickupCatalog.GetPickupDef(pickupIndex);
if (pickupDef == null)
{
return false;
}
ItemDef itemDef = ItemCatalog.GetItemDef(pickupDef.itemIndex);
if (itemDef == null)
{
return false;
}
return itemDef.DoesNotContainTag(ItemTag.AIBlacklist);
}
}