271 lines
6.3 KiB
C#
271 lines
6.3 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using EntityStates.ShrineRebirth;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.Networking;
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namespace RoR2;
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public class ShrineRebirthController : NetworkBehaviour, IDisplayNameProvider
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{
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[Serializable]
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public class InteractorUnityEvent : UnityEvent
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{
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}
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private Interactor rebirthCandidate;
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private CharacterBody rebirthBody;
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[SerializeField]
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private int maxItemsTogive = 4;
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public EntityStateMachine stateMachine;
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public InteractorUnityEvent onRebirthChoiceFinished;
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private int itemsGiven;
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[SerializeField]
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private NetworkUIPromptController networkUIPromptController;
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private bool RebirthItemGiven;
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[SyncVar]
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public GameObject portalObject;
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public PurchaseInteraction purchaseInteraction;
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public ChildLocator childLocator;
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public bool isForTesting;
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public GameObject onShrineRevealObjectiveTextObject;
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public GameObject onRebirthOrContinueTextObject;
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[SerializeField]
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public InteractableSpawnCard helminthPortalISC;
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private ItemIndex rebirthIndex = ItemIndex.None;
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private PickupPickerController _pickupPickerController;
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private NetworkUIPromptController _netUIPromptController;
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private NetworkInstanceId ___portalObjectNetId;
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private static int kRpcRpcChangeInteractScript;
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public GameObject NetworkportalObject
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{
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get
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{
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return portalObject;
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}
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[param: In]
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set
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{
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SetSyncVarGameObject(value, ref portalObject, 1u, ref ___portalObjectNetId);
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}
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}
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private NetworkUser GetNetworkUserFromCandidate()
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{
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if ((bool)rebirthBody)
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{
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CharacterMaster master = rebirthBody.master;
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if ((bool)master)
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{
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PlayerCharacterMasterController playerCharacterMasterController = master.playerCharacterMasterController;
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if ((bool)playerCharacterMasterController)
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{
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NetworkUser networkUser = playerCharacterMasterController.networkUser;
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if ((bool)networkUser)
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{
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return networkUser;
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}
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}
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}
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}
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return null;
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}
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[Server]
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public void StoreRebirthItemChoice(int itemChoice)
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{
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if (!NetworkServer.active)
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{
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Debug.LogWarning("[Server] function 'System.Void RoR2.ShrineRebirthController::StoreRebirthItemChoice(System.Int32)' called on client");
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return;
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}
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PickupDef pickupDef = PickupCatalog.GetPickupDef(new PickupIndex(itemChoice));
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_ = rebirthCandidate == null;
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if (pickupDef == null || !rebirthCandidate || !rebirthBody || !rebirthBody.inventory)
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{
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return;
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}
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rebirthBody.inventory.RemoveItem(pickupDef.itemIndex);
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itemsGiven++;
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StoreRebirthItem(pickupDef);
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if (!MaxRebirthItemsGiven())
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{
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return;
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}
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foreach (NetworkUser readOnlyInstances in NetworkUser.readOnlyInstancesList)
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{
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readOnlyInstances.CallCmdStoreRebirthItems(rebirthIndex);
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}
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onRebirthChoiceFinished?.Invoke();
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stateMachine.SetNextState(new RebirthChoice());
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}
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private bool MaxRebirthItemsGiven()
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{
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bool result = false;
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if (itemsGiven >= maxItemsTogive)
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{
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result = true;
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}
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return result;
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}
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private void StoreRebirthItem(PickupDef pickupDef)
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{
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if ((bool)GetNetworkUserFromCandidate())
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{
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if (!RebirthItemGiven)
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{
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RebirthItemGiven = true;
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rebirthIndex = pickupDef.itemIndex;
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}
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if ((bool)rebirthCandidate)
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{
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Run.instance.GrantUnlockToAllParticipatingPlayers(UnlockableCatalog.GetUnlockableDef("Artifacts.Rebirth"));
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}
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}
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}
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public void AssignPotentialInteractor(Interactor potentialInteractor)
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{
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if (!rebirthCandidate)
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{
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rebirthCandidate = potentialInteractor;
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rebirthBody = rebirthCandidate.GetComponent<CharacterBody>();
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}
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}
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private void Start()
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{
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_pickupPickerController = base.gameObject.GetComponent<PickupPickerController>();
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_netUIPromptController = GetComponent<NetworkUIPromptController>();
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_netUIPromptController.enabled = false;
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_pickupPickerController.enabled = false;
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}
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[ClientRpc]
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public void RpcChangeInteractScript()
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{
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UnityEngine.Object.Destroy(base.gameObject.GetComponent<PurchaseInteraction>());
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_netUIPromptController.enabled = true;
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_pickupPickerController.enabled = true;
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_pickupPickerController.SetAvailable(newAvailable: true);
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portalObject.SetActive(value: true);
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}
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public void SetEntityStateMachineToRebirthOrPortal()
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{
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stateMachine.SetNextState(new RebirthOrPortalChoice());
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}
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public string GetDisplayName()
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{
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return Language.GetString("SHRINE_REBIRTH_NAME");
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}
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private void UNetVersion()
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{
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}
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protected static void InvokeRpcRpcChangeInteractScript(NetworkBehaviour obj, NetworkReader reader)
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{
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if (!NetworkClient.active)
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{
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Debug.LogError("RPC RpcChangeInteractScript called on server.");
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}
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else
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{
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((ShrineRebirthController)obj).RpcChangeInteractScript();
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}
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}
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public void CallRpcChangeInteractScript()
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{
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if (!NetworkServer.active)
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{
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Debug.LogError("RPC Function RpcChangeInteractScript called on client.");
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return;
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}
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NetworkWriter networkWriter = new NetworkWriter();
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networkWriter.Write((short)0);
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networkWriter.Write((short)2);
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networkWriter.WritePackedUInt32((uint)kRpcRpcChangeInteractScript);
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networkWriter.Write(GetComponent<NetworkIdentity>().netId);
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SendRPCInternal(networkWriter, 0, "RpcChangeInteractScript");
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}
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static ShrineRebirthController()
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{
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kRpcRpcChangeInteractScript = 1007694444;
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NetworkBehaviour.RegisterRpcDelegate(typeof(ShrineRebirthController), kRpcRpcChangeInteractScript, InvokeRpcRpcChangeInteractScript);
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NetworkCRC.RegisterBehaviour("ShrineRebirthController", 0);
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}
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public override bool OnSerialize(NetworkWriter writer, bool forceAll)
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{
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if (forceAll)
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{
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writer.Write(portalObject);
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return true;
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}
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bool flag = false;
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if ((base.syncVarDirtyBits & (true ? 1u : 0u)) != 0)
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{
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if (!flag)
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{
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writer.WritePackedUInt32(base.syncVarDirtyBits);
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flag = true;
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}
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writer.Write(portalObject);
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}
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if (!flag)
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{
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writer.WritePackedUInt32(base.syncVarDirtyBits);
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}
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return flag;
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}
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public override void OnDeserialize(NetworkReader reader, bool initialState)
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{
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if (initialState)
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{
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___portalObjectNetId = reader.ReadNetworkId();
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return;
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}
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int num = (int)reader.ReadPackedUInt32();
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if (((uint)num & (true ? 1u : 0u)) != 0)
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{
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portalObject = reader.ReadGameObject();
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}
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}
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public override void PreStartClient()
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{
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if (!___portalObjectNetId.IsEmpty())
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{
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NetworkportalObject = ClientScene.FindLocalObject(___portalObjectNetId);
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}
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}
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}
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