161 lines
3.9 KiB
INI
161 lines
3.9 KiB
INI
## Settings file was created by plugin Inferno v1.7.0
|
|
## Plugin GUID: HIFU.Inferno
|
|
|
|
[Bullshit]
|
|
|
|
## Vanilla is false
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Make Mithrix scale with Attack Speed? = false
|
|
|
|
[General]
|
|
|
|
## Make sure everyone's configs are the same for multiplayer!
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
! Important ! = true
|
|
|
|
## Percentage of difficulty scaling, 150% is +50%. Difficulty order does not update visually. Vanilla is 150
|
|
# Setting type: Single
|
|
# Default value: 150
|
|
Difficulty Scaling = 150
|
|
|
|
## Adds move speed to each monster every level. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 0.12
|
|
Enemy Move Speed Scaling = 0.12
|
|
|
|
## Adds health regen to each monster every level. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 0.12
|
|
Enemy Regen Scaling = 0.12
|
|
|
|
## Adds attack speed to each monster every level. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 0.003
|
|
Enemy Attack Speed Scaling = 0.003
|
|
|
|
## Adds armor to each monster every completed loop. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 10
|
|
Enemy Armor Scaling = 10
|
|
|
|
## Adds % max hp to each monster every completed stage. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 0.06
|
|
Enemy Health Scaling = 0.06
|
|
|
|
## Adds % max hp to each boss every completed stage. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 0.07
|
|
Boss Health Scaling = 0.07
|
|
|
|
## Adds % cooldown reduction to each monster every completed stage. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 0.01
|
|
Enemy Cooldown Reduction Scaling = 0.01
|
|
|
|
[General II]
|
|
|
|
## Sets the projectile speed multiplier. Vanilla is 1
|
|
# Setting type: Single
|
|
# Default value: 1.25
|
|
Enemy Projectile Speed = 1.25
|
|
|
|
## Adds to ambient level and difficulty coefficient. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 1.25
|
|
Level and Difficulty Boost = 1.25
|
|
|
|
## Vanilla is false
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Scale Difficulty Boost with player count? = false
|
|
|
|
## Sets the enemy cap. Vanilla is 40
|
|
# Setting type: Int32
|
|
# Default value: 60
|
|
Enemy Cap = 60
|
|
|
|
## Vanilla is false
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable AI Changes? = true
|
|
|
|
## Adds to AI aim and range every cleared stage. Only works with AI Changes enabled. Vanilla is false
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
AI Scaling Coefficient = 1
|
|
|
|
## Vanilla is false
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Skill Changes? = true
|
|
|
|
## Vanilla is false
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Stat Changes? = true
|
|
|
|
## Makes the combat director spawn monsters closer and with more variety during looping. Vanilla is false
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Combat Director Changes? = true
|
|
|
|
## Adds to the combat director credit multiplier every cleared stage. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 0.05
|
|
C. Director Credit Multiplier = 0.05
|
|
|
|
[General III]
|
|
|
|
## Makes allies take % max hp permanent damage. Vanilla is 0, Eclipse 8 is 40
|
|
# Setting type: Single
|
|
# Default value: 0
|
|
Ally Permanent Damage = 0
|
|
|
|
## Adds to the percent of holdout zone speed. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 30
|
|
Holdout Zone Speed = 30
|
|
|
|
## Adds to the percent of holdout zone radius. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: -30
|
|
Holdout Zone Radius = -30
|
|
|
|
## Adds to the percent of pillar speed. Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 30
|
|
Pillar Speed = 30
|
|
|
|
## Adds all Inferno modifiers to all Eclipse levels.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Set Inferno as Base Eclipse difficulty? = true
|
|
|
|
[Mod Compatibility]
|
|
|
|
## Useful when playing with another mod that changes Mithrix. Best to change before fighting Mithrix. Vanilla is false
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Enable Mithrix Changes? = true
|
|
|
|
[Post Processing]
|
|
|
|
## Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 3.7
|
|
Red Gain = 3.7
|
|
|
|
## Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 0.21
|
|
Vignette Intensity = 0.21
|
|
|
|
## Vanilla is 0
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
Strength = 1
|
|
|