363 lines
16 KiB
INI
363 lines
16 KiB
INI
[Effects]
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## Should the Metronome item play sounds?
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# Setting type: Boolean
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# Default value: true
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Metronome SFX = true
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## Reduce the visual effects of Contraband Gunpowder explosions
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# Setting type: Boolean
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# Default value: false
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Reduce Contraband Gunpowder VFX = false
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## Disable the sound effects of Contraband Gunpowder explosions
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# Setting type: Boolean
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# Default value: false
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Disable Contraband Gunpowder SFX = false
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## Adjust the intensity of Contraband Gunpowder explosion screenshake
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# Setting type: Single
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# Default value: 1
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Contraband Gunpowder Screenshake = 1
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[Enabled Equipment]
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## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Recruit an Archaic Wisp. Lasts 45 seconds.
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# Setting type: Boolean
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# Default value: true
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Legendary Mask = true
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## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Use to toggle. While active, damage is 10x higher, BUT you die from any damage.
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# Setting type: Boolean
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# Default value: true
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Fragile Mask = true
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## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Instantly teleport to the next stage. You will save some time, BUT lose out on items from unopened chests.
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# Setting type: Boolean
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# Default value: true
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Gate Chalice = true
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## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Deafen enemies in front, heavily reducing their stats. Use mid-air to boost yourself backwards.
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# Setting type: Boolean
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# Default value: true
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Vintage Microphone = true
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## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Swing in front, dealing more damage with each Critical Strike dealt during equipment cooldown.
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# Setting type: Boolean
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# Default value: true
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Mechanical Arm = true
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## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Hack a chest or a shrine to make it free. Once per stage.
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# Setting type: Boolean
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# Default value: true
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From Omar With Love = true
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## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Get 1 copy(-ies) of a 3D Printer s item for free, then destroy the printer.
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# Setting type: Boolean
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# Default value: true
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Wirehack Wrench = true
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## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Deploy a Siren Pole that triggers On-Teleporter item effects.
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# Setting type: Boolean
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# Default value: true
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Warning System = true
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## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Set the current health percentage of ALL nearby characters to your current health percentage.
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# Setting type: Boolean
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# Default value: true
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Ratio Equalizer = true
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## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Aim at Equipment to decompose it into Item Scrap.
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# Setting type: Boolean
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# Default value: true
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Regurgitator = true
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[Enabled Items]
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Temporarily increase attack speed and damage when an ally is killed by an enemy.
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# Setting type: Boolean
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# Default value: true
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Vendetta = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Less damage from attacks from behind.
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# Setting type: Boolean
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# Default value: true
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Spine Implant = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: +1 charge to all skills. Gain an extra jump.
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# Setting type: Boolean
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# Default value: true
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Hiker s Backpack = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Gain an express boost on item pickup, increasing your attack and movement speed. Stacks 3 times, resets each stage.
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# Setting type: Boolean
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# Default value: true
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Cup of Expresso = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Buffs last longer, debuffs last shorter.
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# Setting type: Boolean
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# Default value: true
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Choc Chip = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Periodically freezes all enemies during the Teleporter event.
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# Setting type: Boolean
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# Default value: true
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Crystallized World = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Gain invincibility for a short time upon reaching low health. Recharges over time.
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# Setting type: Boolean
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# Default value: true
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Timely Execution = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Critical Strikes mark enemies. Marked enemies share damage.
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# Setting type: Boolean
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# Default value: true
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Ceremony of Perdition = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: You and your drones emit damaging sparks in combat.
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# Setting type: Boolean
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# Default value: true
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Spare Wiring = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Killing an elite enemy spreads its elemental effect on nearby enemies.
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# Setting type: Boolean
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# Default value: true
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Failed Experiment = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Creates explosions when collecting pickups.
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# Setting type: Boolean
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# Default value: true
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Contraband Gunpowder = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: All Shrines can be used one more time.
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# Setting type: Boolean
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# Default value: true
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Black Monolith = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Activating an interactable creates a healing orb.
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# Setting type: Boolean
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# Default value: true
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Donut = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase health and armor depending on current gold.
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# Setting type: Boolean
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# Default value: true
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Super Idol = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Unleash a barrage of slashes every 9 Critical Strikes.
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# Setting type: Boolean
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# Default value: true
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Devil s Cry = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: You can buy an additional item at a Multishop Terminal at a 75% discount (once per stage).
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# Setting type: Boolean
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# Default value: true
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Platinum Card = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Reduce damage against 100 hits.
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# Setting type: Boolean
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# Default value: true
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Cutesy Bow = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Slight armor increase.
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# Setting type: Boolean
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# Default value: true
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Frayed Bow = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase random stat by 10%.
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# Setting type: Boolean
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# Default value: true
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Manuscript = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Deal an extra instance of damage on hit. Upgrades at level 17.
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# Setting type: Boolean
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# Default value: true
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Marwan s Ash = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Deal an extra instance of damage and inflict damage over time on hit. Upgrades at level 23.
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# Setting type: Boolean
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# Default value: true
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Marwan s Light = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Deal damage and inflict damage over time to all surrounding enemies on hit.
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# Setting type: Boolean
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# Default value: true
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Marwan s Weapon = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase Critical Strike damage... BUT reduce Critical Strike chance.
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# Setting type: Boolean
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# Default value: true
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Moonglasses = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Killing strong enemies permanently increases damage.
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# Setting type: Boolean
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# Default value: true
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Mystic Sword = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Speed up health regeneration for all allies... BUT speed up difficulty scaling.
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# Setting type: Boolean
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# Default value: true
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Puzzle of Chronos = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Use non-Primary skills in rhythm to get extra Critical Strike chance.
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# Setting type: Boolean
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# Default value: true
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Metronome = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Every stage contains rifts with free items... BUT you will die if you don t close the rifts in time.
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# Setting type: Boolean
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# Default value: true
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Rift Lens = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Slightly increase the odds of chance-based effects.
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# Setting type: Boolean
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# Default value: true
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Scratch Ticket = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: The faster you move, the more damage you deal.
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# Setting type: Boolean
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# Default value: true
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Nuclear Accelerator = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase critical strike chance against a random enemy by 100%.
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# Setting type: Boolean
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# Default value: true
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Faulty Spotter = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Using a skill with cooldown reduces all other skill cooldowns.
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# Setting type: Boolean
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# Default value: true
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Thought Processor = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Each stage contains a treasure spot with a buried Legendary item that takes some time to dig up.
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# Setting type: Boolean
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# Default value: true
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Treasure Map = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Reflect taken damage to nearby enemies while shield is active.
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# Setting type: Boolean
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# Default value: true
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Wireless Voltmeter = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Trigger all On-Hit effects every 10 hits.
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# Setting type: Boolean
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# Default value: true
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Ten Commandments of Vyrael = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase critical strike chance and attack speed for each Shrine of Chance activation until the next stage.
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# Setting type: Boolean
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# Default value: true
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Gachapon Coin = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Take less damage when health is between 30-70%.
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# Setting type: Boolean
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# Default value: true
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Inoperative Nanomachines = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Gain a recharging shield. Double your total shield. Shields recharge sooner.
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# Setting type: Boolean
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# Default value: true
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Charger Upgrade Module = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: While in the Teleporter range, move faster and take less damage.
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# Setting type: Boolean
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# Default value: true
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Purrfect Headphones = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Chance on hit to drop a star. Stars can then be picked up to increase attack speed.
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# Setting type: Boolean
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# Default value: true
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Stargazer s Records = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Slow down nearby enemies and projectiles.
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# Setting type: Boolean
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# Default value: true
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Time Dilator = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Move slightly faster. Slowing effects impact you less. Rooting effects slow you down instead.
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# Setting type: Boolean
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# Default value: true
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Constant Flow = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase health regeneration for the next 20 minutes.
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# Setting type: Boolean
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# Default value: true
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Ghost Apple = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Slight regeneration increase.
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# Setting type: Boolean
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# Default value: true
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Apple Stem = true
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## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Chance on taking damage to freeze a nearby enemy.
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# Setting type: Boolean
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# Default value: true
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Snow Ring = true
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[Gameplay]
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## If enabled, items that give some crit chance on the first stack (Ceremony of Perdition, Devil's Cry, etc.) will give more crit chance on each stack
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# Setting type: Boolean
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# Default value: false
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Initial Crit Stacking = false
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## All non-crit damage for characters with a backstab passive (e.g. Bandit) will be halved when using the Moonglasses item to compensate for their ability to deal guaranteed crits
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# Setting type: Boolean
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# Default value: false
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Moonglasses Affect Backstabbers = false
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## Should the burn debuff from Marwan's Light be upgradable by Ignition Tank (DLC item)?
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# Setting type: Boolean
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# Default value: false
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Marwan s Light Ignition Tank = false
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## Should the Metronome item reduce crit stacks for missing a beat?
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# Setting type: Boolean
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# Default value: false
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Metronome Crit Loss = false
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## Should the Nuclear Accelerator item give the bonus depending on current velocity instead of current movespeed buff?
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# Setting type: Boolean
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# Default value: false
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Nuclear Accelerator Alternate = false
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## If true, slash damage will scale with total damage instead of base damage
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# Setting type: Boolean
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# Default value: false
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Devil s Cry Alternate Damage = false
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## Should the Treasure Map treasure spot drop an item for each player in multiplayer? If false, only one item is dropped regardless of the player count.
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# Setting type: Boolean
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# Default value: true
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Treasure Map Per-Player Drops = true
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## Should the Treasure Map spot appear as a 1m-wide circle when nobody has the item?
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# Setting type: Boolean
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# Default value: false
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Treasure Map Sea Bear Circle = false
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## Should the Warning System equipment re-enable Shrines of the Mountain?
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# Setting type: Boolean
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# Default value: false
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Warning System Mountain Shrines = false
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[Misc]
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## Enable secret optional content
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# Setting type: Boolean
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# Default value: true
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Secrets = true
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## Enable fun events that happen on specific dates
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# Setting type: Boolean
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# Default value: true
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Fun Events = true
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[Mod Compatibility]
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## Make this mod's items show up on the Sniper added by the SniperClassic mod
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# Setting type: Boolean
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# Default value: true
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Sniper Item Displays = true
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