20 lines
455 B
C#
20 lines
455 B
C#
namespace RoR2.GamepadVibration;
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public struct VibrationContext
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{
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public CameraRigController cameraRigController;
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public LocalUser localUser;
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public float userVibrationScale;
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public float CalcCamDisplacementMagnitude()
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{
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if (!cameraRigController || !Run.instance || !Run.instance.isRunning || localUser.cachedMasterController.master.lostBodyToDeath)
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{
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return 0f;
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}
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return cameraRigController.rawScreenShakeDisplacement.magnitude;
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}
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}
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