94 lines
1.9 KiB
C#
94 lines
1.9 KiB
C#
using UnityEngine;
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namespace RoR2.UI;
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[RequireComponent(typeof(EventFunctions))]
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[RequireComponent(typeof(Animator))]
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public class UITransitionController : MonoBehaviour
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{
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public enum TransitionStyle
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{
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Instant,
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CanvasGroupAlphaFade,
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SwipeYScale,
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SwipeXScale
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}
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public TransitionStyle transitionIn;
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public TransitionStyle transitionOut;
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public float transitionInSpeed = 1f;
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public float transitionOutSpeed = 1f;
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public bool transitionOutAtEndOfLifetime;
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public float lifetime;
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private float stopwatch;
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private Animator animator;
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private bool done;
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private void Awake()
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{
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animator = GetComponent<Animator>();
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PushMecanimTransitionInParameters();
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}
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private void PushMecanimTransitionInParameters()
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{
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animator.SetFloat("transitionInSpeed", transitionInSpeed);
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switch (transitionIn)
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{
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case TransitionStyle.Instant:
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animator.SetTrigger("InstantIn");
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break;
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case TransitionStyle.CanvasGroupAlphaFade:
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animator.SetTrigger("CanvasGroupAlphaFadeIn");
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break;
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case TransitionStyle.SwipeYScale:
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animator.SetTrigger("SwipeYScaleIn");
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break;
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case TransitionStyle.SwipeXScale:
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animator.SetTrigger("SwipeXScaleIn");
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break;
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}
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}
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private void PushMecanimTransitionOutParameters()
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{
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animator.SetFloat("transitionOutSpeed", transitionOutSpeed);
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switch (transitionOut)
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{
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case TransitionStyle.Instant:
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animator.SetTrigger("InstantOut");
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break;
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case TransitionStyle.CanvasGroupAlphaFade:
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animator.SetTrigger("CanvasGroupAlphaFadeOut");
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break;
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case TransitionStyle.SwipeYScale:
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animator.SetTrigger("SwipeYScaleOut");
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break;
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case TransitionStyle.SwipeXScale:
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animator.SetTrigger("SwipeXScaleOut");
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break;
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}
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}
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private void Update()
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{
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if (transitionOutAtEndOfLifetime && !done)
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{
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stopwatch += Time.deltaTime;
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if (stopwatch >= lifetime)
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{
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PushMecanimTransitionOutParameters();
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done = true;
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}
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}
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}
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}
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