98 lines
2.0 KiB
C#
98 lines
2.0 KiB
C#
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace RoR2;
|
|
|
|
public class ChildLocatorMirrorController : MonoBehaviour
|
|
{
|
|
private class MirrorPair
|
|
{
|
|
public Transform referenceTransform;
|
|
|
|
public Transform targetTransform;
|
|
}
|
|
|
|
[SerializeField]
|
|
[Tooltip("The ChildLocator we are using are a reference to GET the transform information")]
|
|
private ChildLocator _referenceLocator;
|
|
|
|
[SerializeField]
|
|
[Tooltip("The ChildLocator we are targeting to SET the transform information")]
|
|
private ChildLocator _targetLocator;
|
|
|
|
private List<MirrorPair> mirrorPairs = new List<MirrorPair>();
|
|
|
|
public ChildLocator referenceLocator
|
|
{
|
|
get
|
|
{
|
|
return _referenceLocator;
|
|
}
|
|
set
|
|
{
|
|
_referenceLocator = value;
|
|
mirrorPairs.Clear();
|
|
if ((bool)_referenceLocator && (bool)_targetLocator)
|
|
{
|
|
RebuildMirrorPairs();
|
|
}
|
|
}
|
|
}
|
|
|
|
public ChildLocator targetLocator
|
|
{
|
|
get
|
|
{
|
|
return _targetLocator;
|
|
}
|
|
set
|
|
{
|
|
_targetLocator = value;
|
|
mirrorPairs.Clear();
|
|
if ((bool)_referenceLocator && (bool)_targetLocator)
|
|
{
|
|
RebuildMirrorPairs();
|
|
}
|
|
}
|
|
}
|
|
|
|
private void Start()
|
|
{
|
|
if ((bool)_referenceLocator && (bool)_targetLocator)
|
|
{
|
|
RebuildMirrorPairs();
|
|
}
|
|
}
|
|
|
|
private void FixedUpdate()
|
|
{
|
|
foreach (MirrorPair mirrorPair in mirrorPairs)
|
|
{
|
|
if ((bool)mirrorPair.referenceTransform && (bool)mirrorPair.targetTransform)
|
|
{
|
|
mirrorPair.targetTransform.position = mirrorPair.referenceTransform.position;
|
|
mirrorPair.targetTransform.rotation = mirrorPair.referenceTransform.rotation;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void RebuildMirrorPairs()
|
|
{
|
|
mirrorPairs.Clear();
|
|
for (int i = 0; i < _targetLocator.Count; i++)
|
|
{
|
|
string childName = _targetLocator.FindChildName(i);
|
|
Transform transform = _targetLocator.FindChild(i);
|
|
Transform transform2 = _referenceLocator.FindChild(childName);
|
|
if ((bool)transform && (bool)transform2)
|
|
{
|
|
mirrorPairs.Add(new MirrorPair
|
|
{
|
|
targetTransform = transform,
|
|
referenceTransform = transform2
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|