r2mods/ilspy_dump/ror2_csproj/UDPSenderUpdate.cs

24 lines
312 B
C#

using System.Collections;
using UnityEngine;
public class UDPSenderUpdate : MonoBehaviour
{
private void Awake()
{
Object.DontDestroyOnLoad(base.gameObject);
}
private void Start()
{
}
private void Update()
{
}
private IEnumerator EndlessSending()
{
yield return new WaitForEndOfFrame();
}
}