r2mods/ilspy_dump/ror2_csproj/SocialUserIconBehavior.cs

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2024-10-04 07:26:37 +00:00
using RoR2;
using UnityEngine;
using UnityEngine.UI;
public class SocialUserIconBehavior
{
protected enum SourceType
{
Local,
Network
}
protected RawImage rawImageComponent;
protected Texture2D generatedTexture;
protected PlatformID userID;
protected SourceType sourceType;
protected GameObject gameObject;
protected MonoBehaviour monoBehaviour;
protected UserManager.AvatarSize avatarSize;
protected Texture defaultTexture => LegacyResourcesAPI.Load<Texture>("Textures/UI/texDefaultSocialUserIcon");
public void Awake(GameObject go, MonoBehaviour mb)
{
gameObject = go;
monoBehaviour = mb;
OnAwakeBehavior();
}
public void OnEnable(GameObject go, MonoBehaviour mb)
{
gameObject = go;
monoBehaviour = mb;
OnEnableBehavior();
}
public void OnDestroy()
{
OnDestroyBehavior();
gameObject = null;
monoBehaviour = null;
}
protected virtual void OnAwakeBehavior()
{
rawImageComponent = gameObject.GetComponent<RawImage>();
rawImageComponent.texture = defaultTexture;
if (!UserManager.P_UseSocialIcon.value)
{
gameObject.SetActive(value: false);
}
}
protected virtual void OnEnableBehavior()
{
}
protected virtual void OnDestroyBehavior()
{
}
public virtual void Refresh(bool shouldForceRefresh = false)
{
if (PlatformSystems.lobbyManager.HasMPLobbyFeature(MPLobbyFeatures.UserIcon))
{
PlatformSystems.userManager.GetAvatar(userID, gameObject, generatedTexture, avatarSize, HandleNewTexture);
if (!generatedTexture && rawImageComponent != null)
{
rawImageComponent.texture = defaultTexture;
}
}
}
public virtual void SetFromMaster(CharacterMaster master)
{
if (!PlatformSystems.lobbyManager.HasMPLobbyFeature(MPLobbyFeatures.UserIcon))
{
return;
}
if ((bool)master)
{
PlayerCharacterMasterController component = master.GetComponent<PlayerCharacterMasterController>();
if ((bool)component)
{
NetworkUser networkUser = component.networkUser;
RefreshWithUser(new PlatformID(networkUser.id.value));
return;
}
}
userID = default(PlatformID);
sourceType = SourceType.Local;
Refresh();
}
public virtual void RefreshWithUser(PlatformID newUserID)
{
if (PlatformSystems.lobbyManager.HasMPLobbyFeature(MPLobbyFeatures.UserIcon) && (sourceType != SourceType.Network || !newUserID.Equals(userID)))
{
sourceType = SourceType.Network;
userID = newUserID;
Refresh();
}
}
protected virtual void HandleNewTexture(Texture2D tex)
{
if ((bool)tex)
{
generatedTexture = tex;
if (rawImageComponent != null)
{
rawImageComponent.texture = tex;
}
}
}
}