r2mods/ilspy_dump/ror2_csproj/POISecretChest.cs

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2024-10-04 07:26:37 +00:00
using UnityEngine;
public class POISecretChest : MonoBehaviour
{
public float influence = 5f;
private void OnDrawGizmos()
{
Gizmos.matrix = base.transform.localToWorldMatrix;
Gizmos.color = new Color(0f, 1f, 1f, 0.03f);
Gizmos.DrawCube(Vector3.zero, base.transform.localScale / 2f);
Gizmos.color = new Color(0f, 1f, 1f, 0.1f);
Gizmos.DrawWireCube(Vector3.zero, base.transform.localScale / 2f);
}
}