r2mods/ilspy_dump/ror2_csproj/RoR2/Utility_BreakOnDestroy.cs

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2024-10-04 07:26:37 +00:00
using UnityEngine;
namespace RoR2;
public class Utility_BreakOnDestroy : MonoBehaviour
{
private void OnDisable()
{
_ = base.gameObject.activeInHierarchy;
}
private void OnDestroy()
{
}
}