r2mods/ilspy_dump/ror2_csproj/RoR2/Utility_BreakOnDestroy.cs

16 lines
199 B
C#

using UnityEngine;
namespace RoR2;
public class Utility_BreakOnDestroy : MonoBehaviour
{
private void OnDisable()
{
_ = base.gameObject.activeInHierarchy;
}
private void OnDestroy()
{
}
}