19 lines
267 B
C#
19 lines
267 B
C#
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using UnityEngine;
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namespace RoR2;
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public class BoneShrink : MonoBehaviour
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{
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private new Transform transform;
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private void Awake()
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{
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transform = base.transform;
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}
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private void LateUpdate()
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{
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transform.localScale = new Vector3(0.01f, 0.01f, 0.01f);
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}
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}
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