19 lines
391 B
C#
19 lines
391 B
C#
|
using RoR2;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace EntityStates.Missions.Moon;
|
||
|
|
||
|
public abstract class MoonBatteryBaseState : BaseState
|
||
|
{
|
||
|
protected PurchaseInteraction purchaseInteraction;
|
||
|
|
||
|
protected Animator[] animators;
|
||
|
|
||
|
public override void OnEnter()
|
||
|
{
|
||
|
base.OnEnter();
|
||
|
purchaseInteraction = GetComponent<PurchaseInteraction>();
|
||
|
animators = outer.GetComponentsInChildren<Animator>();
|
||
|
}
|
||
|
}
|