r2mods/ilspy_dump/ror2_csproj/EntityStates.Missions.Moon/MoonBatteryBaseState.cs

19 lines
391 B
C#

using RoR2;
using UnityEngine;
namespace EntityStates.Missions.Moon;
public abstract class MoonBatteryBaseState : BaseState
{
protected PurchaseInteraction purchaseInteraction;
protected Animator[] animators;
public override void OnEnter()
{
base.OnEnter();
purchaseInteraction = GetComponent<PurchaseInteraction>();
animators = outer.GetComponentsInChildren<Animator>();
}
}