r2mods/ilspy_dump/ror2_csproj/RoR2/LocalUserManager.cs

408 lines
9.5 KiB
C#
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2024-10-04 07:26:37 +00:00
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using Rewired;
using RoR2.ConVar;
using RoR2.UI;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
namespace RoR2;
public static class LocalUserManager
{
public struct LocalUserInitializationInfo
{
public Player player;
public UserProfile profile;
}
private class UserProfileMainConVar : BaseConVar
{
public static UserProfileMainConVar instance = new UserProfileMainConVar("user_profile_main", ConVarFlags.Archive, null, "The current user profile.");
public string lastReceivedValue;
public UserProfileMainConVar(string name, ConVarFlags flags, string defaultValue, string helpText)
: base(name, flags, defaultValue, helpText)
{
}
public override void SetString(string newValue)
{
lastReceivedValue = newValue;
if (!isAnyUserSignedIn && ready)
{
AddMainUser(newValue);
}
}
public override string GetString()
{
int num = FindUserIndex(GetRewiredMainPlayer());
if (num == -1)
{
return "";
}
return localUsersList[num].userProfile.fileName;
}
}
private static readonly List<LocalUser> localUsersList = new List<LocalUser>();
public static readonly ReadOnlyCollection<LocalUser> readOnlyLocalUsersList = localUsersList.AsReadOnly();
public static Player startPlayer;
private static bool ready = false;
public static bool isAnyUserSignedIn => localUsersList.Count > 0;
public static bool HasUsers => localUsersList.Count > 0;
public static event Action<LocalUser> onUserSignIn;
public static event Action<LocalUser> onUserSignOut;
public static event Action onLocalUsersUpdated;
public static bool UserExists(Player inputPlayer)
{
for (int i = 0; i < localUsersList.Count; i++)
{
if (localUsersList[i].inputPlayer == inputPlayer)
{
return true;
}
}
return false;
}
private static int FindUserIndex(int userId)
{
for (int i = 0; i < localUsersList.Count; i++)
{
if (localUsersList[i].id == userId)
{
return i;
}
}
return -1;
}
public static LocalUser FindLocalUser(int userId)
{
for (int i = 0; i < localUsersList.Count; i++)
{
if (localUsersList[i].id == userId)
{
return localUsersList[i];
}
}
return null;
}
public static LocalUser FindLocalUser(Player inputPlayer)
{
for (int i = 0; i < localUsersList.Count; i++)
{
if (localUsersList[i].inputPlayer == inputPlayer)
{
return localUsersList[i];
}
}
return null;
}
public static LocalUser FindLocalUserByPlayerName(string playerName)
{
for (int i = 0; i < localUsersList.Count; i++)
{
if (localUsersList[i].inputPlayer.name == playerName)
{
return localUsersList[i];
}
}
Debug.LogError("Failed to find player " + playerName);
return null;
}
public static LocalUser GetFirstLocalUser()
{
if (localUsersList.Count <= 0)
{
return null;
}
return localUsersList[0];
}
private static int FindUserIndex(Player inputPlayer)
{
for (int i = 0; i < localUsersList.Count; i++)
{
if (localUsersList[i].inputPlayer == inputPlayer)
{
return i;
}
}
return -1;
}
private static int GetFirstAvailableId()
{
int i;
for (i = 0; i < localUsersList.Count; i++)
{
if (FindUserIndex(i) == -1)
{
return i;
}
}
return i;
}
private static void AddUser(Player inputPlayer, UserProfile userProfile)
{
RoR2Application.IsAllUsersEntitlementsUpdated = false;
if (!UserExists(inputPlayer))
{
int firstAvailableId = GetFirstAvailableId();
LocalUser localUser = new LocalUser
{
inputPlayer = inputPlayer,
id = firstAvailableId,
userProfile = userProfile
};
localUsersList.Add(localUser);
userProfile.OnLogin();
MPEventSystem.FindByPlayer(inputPlayer).localUser = localUser;
if (LocalUserManager.onUserSignIn != null)
{
LocalUserManager.onUserSignIn(localUser);
}
if (LocalUserManager.onLocalUsersUpdated != null)
{
LocalUserManager.onLocalUsersUpdated();
}
}
}
public static bool IsUserChangeSafe()
{
if (SceneManager.GetActiveScene().name == "title")
{
return true;
}
return false;
}
public static void SetLocalUsers(LocalUserInitializationInfo[] initializationInfo)
{
if (localUsersList.Count > 0)
{
Debug.LogError("Cannot call LocalUserManager.SetLocalUsers while users are already signed in!");
return;
}
if (!IsUserChangeSafe())
{
Debug.LogError("Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time.");
return;
}
if (initializationInfo.Length == 1)
{
initializationInfo[0].player = GetRewiredMainPlayer();
}
for (int i = 0; i < initializationInfo.Length; i++)
{
AddUser(initializationInfo[i].player, initializationInfo[i].profile);
}
}
private static Player GetRewiredMainPlayer()
{
return ReInput.players.GetPlayer("PlayerMain");
}
private static void AddMainUser(UserProfile userProfile)
{
AddUser(GetRewiredMainPlayer(), userProfile);
}
private static bool AddMainUser(string userProfileName)
{
UserProfile profile = PlatformSystems.saveSystem.GetProfile(userProfileName);
if (profile != null && !profile.isCorrupted)
{
AddMainUser(profile);
return true;
}
return false;
}
public static void RemoveUser(Player inputPlayer)
{
int num = FindUserIndex(inputPlayer);
if (num != -1)
{
RemoveUser(num);
}
}
private static void RemoveUser(int userIndex)
{
LocalUser localUser = localUsersList[userIndex];
if (LocalUserManager.onUserSignOut != null)
{
LocalUserManager.onUserSignOut(localUser);
}
localUser.userProfile.OnLogout();
MPEventSystem.FindByPlayer(localUser.inputPlayer).localUser = null;
localUsersList.RemoveAt(userIndex);
if (LocalUserManager.onLocalUsersUpdated != null)
{
LocalUserManager.onLocalUsersUpdated();
}
}
public static void ClearUsers()
{
if (!IsUserChangeSafe())
{
Debug.LogError("Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time.");
return;
}
for (int num = localUsersList.Count - 1; num >= 0; num--)
{
RemoveUser(num);
}
}
private static Player ListenForStartSignIn()
{
IList<Player> players = ReInput.players.Players;
for (int i = 0; i < players.Count; i++)
{
Player player = players[i];
if (!(player.name == "PlayerMain") && !UserExists(player) && player.GetButtonDown(11))
{
return player;
}
}
return null;
}
public static void Init()
{
ready = true;
RoR2Application.onUpdate += Update;
SaveSystem.onAvailableUserProfilesChanged += LogInWithPreviousSessionUser;
static void LogInWithPreviousSessionUser()
{
if (UserProfileMainConVar.instance.lastReceivedValue != null)
{
AddMainUser(UserProfileMainConVar.instance.lastReceivedValue);
}
else if (PlatformSystems.saveSystem.loadedUserProfiles.Count != 0)
{
AddMainUser(PlatformSystems.saveSystem.loadedUserProfiles.First().Key);
}
SaveSystem.onAvailableUserProfilesChanged -= LogInWithPreviousSessionUser;
}
}
private static void Update()
{
for (int i = 0; i < localUsersList.Count; i++)
{
localUsersList[i].RebuildControlChain();
}
}
[ConCommand(commandName = "remove_all_local_users", flags = ConVarFlags.None, helpText = "Removes all local users.")]
private static void CCRemoveAllLocalUsers(ConCommandArgs args)
{
ClearUsers();
}
[ConCommand(commandName = "remove_all_local_users_menu", flags = ConVarFlags.None, helpText = "Removes all local users. (invoked via the profile button on applicable platforms)")]
private static void CCRemoveAllLocalUsersMenu(ConCommandArgs args)
{
ClearUsers();
}
[ConCommand(commandName = "print_local_users", flags = ConVarFlags.None, helpText = "Prints a list of all local users.")]
private static void CCPrintLocalUsers(ConCommandArgs args)
{
string[] array = new string[localUsersList.Count];
for (int i = 0; i < localUsersList.Count; i++)
{
if (localUsersList[i] != null)
{
array[i] = string.Format("localUsersList[{0}] id={1} userProfile={2}", i, localUsersList[i].id, (localUsersList[i].userProfile != null) ? localUsersList[i].userProfile.fileName : "null");
}
else
{
array[i] = $"localUsersList[{i}] null";
}
}
}
[ConCommand(commandName = "test_splitscreen", flags = ConVarFlags.None, helpText = "Logs in the specified number of guest users, or two by default.")]
private static void CCTestSplitscreen(ConCommandArgs args)
{
int num = 2;
if (args.Count >= 1 && TextSerialization.TryParseInvariant(args[0], out int result))
{
num = Mathf.Clamp(result, 1, 4);
}
if (NetworkClient.active)
{
return;
}
ClearUsers();
LocalUserInitializationInfo[] array = new LocalUserInitializationInfo[num];
for (int i = 0; i < num; i++)
{
string text = "Player";
switch (i)
{
case 0:
text += "Main";
break;
case 1:
text += "2";
break;
case 2:
text += "3";
break;
case 3:
text += "4";
break;
}
array[i] = new LocalUserInitializationInfo
{
player = ReInput.players.GetPlayer(text),
profile = PlatformSystems.saveSystem.CreateGuestProfile()
};
}
SetLocalUsers(array);
}
[ConCommand(commandName = "export_controller_maps", flags = ConVarFlags.None, helpText = "Prints all Rewired ControllerMaps of the first player as xml.")]
public static void CCExportControllerMaps(ConCommandArgs args)
{
if (localUsersList.Count <= 0)
{
return;
}
foreach (string item in from v in localUsersList[0].inputPlayer.controllers.maps.GetAllMaps()
select v.ToXmlString())
{
_ = item;
}
}
}