408 lines
9.5 KiB
C#
408 lines
9.5 KiB
C#
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Collections.ObjectModel;
|
||
|
using System.Linq;
|
||
|
using Rewired;
|
||
|
using RoR2.ConVar;
|
||
|
using RoR2.UI;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.Networking;
|
||
|
using UnityEngine.SceneManagement;
|
||
|
|
||
|
namespace RoR2;
|
||
|
|
||
|
public static class LocalUserManager
|
||
|
{
|
||
|
public struct LocalUserInitializationInfo
|
||
|
{
|
||
|
public Player player;
|
||
|
|
||
|
public UserProfile profile;
|
||
|
}
|
||
|
|
||
|
private class UserProfileMainConVar : BaseConVar
|
||
|
{
|
||
|
public static UserProfileMainConVar instance = new UserProfileMainConVar("user_profile_main", ConVarFlags.Archive, null, "The current user profile.");
|
||
|
|
||
|
public string lastReceivedValue;
|
||
|
|
||
|
public UserProfileMainConVar(string name, ConVarFlags flags, string defaultValue, string helpText)
|
||
|
: base(name, flags, defaultValue, helpText)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public override void SetString(string newValue)
|
||
|
{
|
||
|
lastReceivedValue = newValue;
|
||
|
if (!isAnyUserSignedIn && ready)
|
||
|
{
|
||
|
AddMainUser(newValue);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public override string GetString()
|
||
|
{
|
||
|
int num = FindUserIndex(GetRewiredMainPlayer());
|
||
|
if (num == -1)
|
||
|
{
|
||
|
return "";
|
||
|
}
|
||
|
return localUsersList[num].userProfile.fileName;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static readonly List<LocalUser> localUsersList = new List<LocalUser>();
|
||
|
|
||
|
public static readonly ReadOnlyCollection<LocalUser> readOnlyLocalUsersList = localUsersList.AsReadOnly();
|
||
|
|
||
|
public static Player startPlayer;
|
||
|
|
||
|
private static bool ready = false;
|
||
|
|
||
|
public static bool isAnyUserSignedIn => localUsersList.Count > 0;
|
||
|
|
||
|
public static bool HasUsers => localUsersList.Count > 0;
|
||
|
|
||
|
public static event Action<LocalUser> onUserSignIn;
|
||
|
|
||
|
public static event Action<LocalUser> onUserSignOut;
|
||
|
|
||
|
public static event Action onLocalUsersUpdated;
|
||
|
|
||
|
public static bool UserExists(Player inputPlayer)
|
||
|
{
|
||
|
for (int i = 0; i < localUsersList.Count; i++)
|
||
|
{
|
||
|
if (localUsersList[i].inputPlayer == inputPlayer)
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
private static int FindUserIndex(int userId)
|
||
|
{
|
||
|
for (int i = 0; i < localUsersList.Count; i++)
|
||
|
{
|
||
|
if (localUsersList[i].id == userId)
|
||
|
{
|
||
|
return i;
|
||
|
}
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
public static LocalUser FindLocalUser(int userId)
|
||
|
{
|
||
|
for (int i = 0; i < localUsersList.Count; i++)
|
||
|
{
|
||
|
if (localUsersList[i].id == userId)
|
||
|
{
|
||
|
return localUsersList[i];
|
||
|
}
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
public static LocalUser FindLocalUser(Player inputPlayer)
|
||
|
{
|
||
|
for (int i = 0; i < localUsersList.Count; i++)
|
||
|
{
|
||
|
if (localUsersList[i].inputPlayer == inputPlayer)
|
||
|
{
|
||
|
return localUsersList[i];
|
||
|
}
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
public static LocalUser FindLocalUserByPlayerName(string playerName)
|
||
|
{
|
||
|
for (int i = 0; i < localUsersList.Count; i++)
|
||
|
{
|
||
|
if (localUsersList[i].inputPlayer.name == playerName)
|
||
|
{
|
||
|
return localUsersList[i];
|
||
|
}
|
||
|
}
|
||
|
Debug.LogError("Failed to find player " + playerName);
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
public static LocalUser GetFirstLocalUser()
|
||
|
{
|
||
|
if (localUsersList.Count <= 0)
|
||
|
{
|
||
|
return null;
|
||
|
}
|
||
|
return localUsersList[0];
|
||
|
}
|
||
|
|
||
|
private static int FindUserIndex(Player inputPlayer)
|
||
|
{
|
||
|
for (int i = 0; i < localUsersList.Count; i++)
|
||
|
{
|
||
|
if (localUsersList[i].inputPlayer == inputPlayer)
|
||
|
{
|
||
|
return i;
|
||
|
}
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
private static int GetFirstAvailableId()
|
||
|
{
|
||
|
int i;
|
||
|
for (i = 0; i < localUsersList.Count; i++)
|
||
|
{
|
||
|
if (FindUserIndex(i) == -1)
|
||
|
{
|
||
|
return i;
|
||
|
}
|
||
|
}
|
||
|
return i;
|
||
|
}
|
||
|
|
||
|
private static void AddUser(Player inputPlayer, UserProfile userProfile)
|
||
|
{
|
||
|
RoR2Application.IsAllUsersEntitlementsUpdated = false;
|
||
|
if (!UserExists(inputPlayer))
|
||
|
{
|
||
|
int firstAvailableId = GetFirstAvailableId();
|
||
|
LocalUser localUser = new LocalUser
|
||
|
{
|
||
|
inputPlayer = inputPlayer,
|
||
|
id = firstAvailableId,
|
||
|
userProfile = userProfile
|
||
|
};
|
||
|
localUsersList.Add(localUser);
|
||
|
userProfile.OnLogin();
|
||
|
MPEventSystem.FindByPlayer(inputPlayer).localUser = localUser;
|
||
|
if (LocalUserManager.onUserSignIn != null)
|
||
|
{
|
||
|
LocalUserManager.onUserSignIn(localUser);
|
||
|
}
|
||
|
if (LocalUserManager.onLocalUsersUpdated != null)
|
||
|
{
|
||
|
LocalUserManager.onLocalUsersUpdated();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public static bool IsUserChangeSafe()
|
||
|
{
|
||
|
if (SceneManager.GetActiveScene().name == "title")
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
public static void SetLocalUsers(LocalUserInitializationInfo[] initializationInfo)
|
||
|
{
|
||
|
if (localUsersList.Count > 0)
|
||
|
{
|
||
|
Debug.LogError("Cannot call LocalUserManager.SetLocalUsers while users are already signed in!");
|
||
|
return;
|
||
|
}
|
||
|
if (!IsUserChangeSafe())
|
||
|
{
|
||
|
Debug.LogError("Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time.");
|
||
|
return;
|
||
|
}
|
||
|
if (initializationInfo.Length == 1)
|
||
|
{
|
||
|
initializationInfo[0].player = GetRewiredMainPlayer();
|
||
|
}
|
||
|
for (int i = 0; i < initializationInfo.Length; i++)
|
||
|
{
|
||
|
AddUser(initializationInfo[i].player, initializationInfo[i].profile);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static Player GetRewiredMainPlayer()
|
||
|
{
|
||
|
return ReInput.players.GetPlayer("PlayerMain");
|
||
|
}
|
||
|
|
||
|
private static void AddMainUser(UserProfile userProfile)
|
||
|
{
|
||
|
AddUser(GetRewiredMainPlayer(), userProfile);
|
||
|
}
|
||
|
|
||
|
private static bool AddMainUser(string userProfileName)
|
||
|
{
|
||
|
UserProfile profile = PlatformSystems.saveSystem.GetProfile(userProfileName);
|
||
|
if (profile != null && !profile.isCorrupted)
|
||
|
{
|
||
|
AddMainUser(profile);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
public static void RemoveUser(Player inputPlayer)
|
||
|
{
|
||
|
int num = FindUserIndex(inputPlayer);
|
||
|
if (num != -1)
|
||
|
{
|
||
|
RemoveUser(num);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void RemoveUser(int userIndex)
|
||
|
{
|
||
|
LocalUser localUser = localUsersList[userIndex];
|
||
|
if (LocalUserManager.onUserSignOut != null)
|
||
|
{
|
||
|
LocalUserManager.onUserSignOut(localUser);
|
||
|
}
|
||
|
localUser.userProfile.OnLogout();
|
||
|
MPEventSystem.FindByPlayer(localUser.inputPlayer).localUser = null;
|
||
|
localUsersList.RemoveAt(userIndex);
|
||
|
if (LocalUserManager.onLocalUsersUpdated != null)
|
||
|
{
|
||
|
LocalUserManager.onLocalUsersUpdated();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public static void ClearUsers()
|
||
|
{
|
||
|
if (!IsUserChangeSafe())
|
||
|
{
|
||
|
Debug.LogError("Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time.");
|
||
|
return;
|
||
|
}
|
||
|
for (int num = localUsersList.Count - 1; num >= 0; num--)
|
||
|
{
|
||
|
RemoveUser(num);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static Player ListenForStartSignIn()
|
||
|
{
|
||
|
IList<Player> players = ReInput.players.Players;
|
||
|
for (int i = 0; i < players.Count; i++)
|
||
|
{
|
||
|
Player player = players[i];
|
||
|
if (!(player.name == "PlayerMain") && !UserExists(player) && player.GetButtonDown(11))
|
||
|
{
|
||
|
return player;
|
||
|
}
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
public static void Init()
|
||
|
{
|
||
|
ready = true;
|
||
|
RoR2Application.onUpdate += Update;
|
||
|
SaveSystem.onAvailableUserProfilesChanged += LogInWithPreviousSessionUser;
|
||
|
static void LogInWithPreviousSessionUser()
|
||
|
{
|
||
|
if (UserProfileMainConVar.instance.lastReceivedValue != null)
|
||
|
{
|
||
|
AddMainUser(UserProfileMainConVar.instance.lastReceivedValue);
|
||
|
}
|
||
|
else if (PlatformSystems.saveSystem.loadedUserProfiles.Count != 0)
|
||
|
{
|
||
|
AddMainUser(PlatformSystems.saveSystem.loadedUserProfiles.First().Key);
|
||
|
}
|
||
|
SaveSystem.onAvailableUserProfilesChanged -= LogInWithPreviousSessionUser;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void Update()
|
||
|
{
|
||
|
for (int i = 0; i < localUsersList.Count; i++)
|
||
|
{
|
||
|
localUsersList[i].RebuildControlChain();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ConCommand(commandName = "remove_all_local_users", flags = ConVarFlags.None, helpText = "Removes all local users.")]
|
||
|
private static void CCRemoveAllLocalUsers(ConCommandArgs args)
|
||
|
{
|
||
|
ClearUsers();
|
||
|
}
|
||
|
|
||
|
[ConCommand(commandName = "remove_all_local_users_menu", flags = ConVarFlags.None, helpText = "Removes all local users. (invoked via the profile button on applicable platforms)")]
|
||
|
private static void CCRemoveAllLocalUsersMenu(ConCommandArgs args)
|
||
|
{
|
||
|
ClearUsers();
|
||
|
}
|
||
|
|
||
|
[ConCommand(commandName = "print_local_users", flags = ConVarFlags.None, helpText = "Prints a list of all local users.")]
|
||
|
private static void CCPrintLocalUsers(ConCommandArgs args)
|
||
|
{
|
||
|
string[] array = new string[localUsersList.Count];
|
||
|
for (int i = 0; i < localUsersList.Count; i++)
|
||
|
{
|
||
|
if (localUsersList[i] != null)
|
||
|
{
|
||
|
array[i] = string.Format("localUsersList[{0}] id={1} userProfile={2}", i, localUsersList[i].id, (localUsersList[i].userProfile != null) ? localUsersList[i].userProfile.fileName : "null");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
array[i] = $"localUsersList[{i}] null";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ConCommand(commandName = "test_splitscreen", flags = ConVarFlags.None, helpText = "Logs in the specified number of guest users, or two by default.")]
|
||
|
private static void CCTestSplitscreen(ConCommandArgs args)
|
||
|
{
|
||
|
int num = 2;
|
||
|
if (args.Count >= 1 && TextSerialization.TryParseInvariant(args[0], out int result))
|
||
|
{
|
||
|
num = Mathf.Clamp(result, 1, 4);
|
||
|
}
|
||
|
if (NetworkClient.active)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
ClearUsers();
|
||
|
LocalUserInitializationInfo[] array = new LocalUserInitializationInfo[num];
|
||
|
for (int i = 0; i < num; i++)
|
||
|
{
|
||
|
string text = "Player";
|
||
|
switch (i)
|
||
|
{
|
||
|
case 0:
|
||
|
text += "Main";
|
||
|
break;
|
||
|
case 1:
|
||
|
text += "2";
|
||
|
break;
|
||
|
case 2:
|
||
|
text += "3";
|
||
|
break;
|
||
|
case 3:
|
||
|
text += "4";
|
||
|
break;
|
||
|
}
|
||
|
array[i] = new LocalUserInitializationInfo
|
||
|
{
|
||
|
player = ReInput.players.GetPlayer(text),
|
||
|
profile = PlatformSystems.saveSystem.CreateGuestProfile()
|
||
|
};
|
||
|
}
|
||
|
SetLocalUsers(array);
|
||
|
}
|
||
|
|
||
|
[ConCommand(commandName = "export_controller_maps", flags = ConVarFlags.None, helpText = "Prints all Rewired ControllerMaps of the first player as xml.")]
|
||
|
public static void CCExportControllerMaps(ConCommandArgs args)
|
||
|
{
|
||
|
if (localUsersList.Count <= 0)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
foreach (string item in from v in localUsersList[0].inputPlayer.controllers.maps.GetAllMaps()
|
||
|
select v.ToXmlString())
|
||
|
{
|
||
|
_ = item;
|
||
|
}
|
||
|
}
|
||
|
}
|