r2mods/ilspy_dump/ror2_csproj/EntityStates.GameOver/ShowReport.cs

21 lines
338 B
C#

using UnityEngine.Networking;
namespace EntityStates.GameOver;
public class ShowReport : BaseGameOverControllerState
{
public override void OnEnter()
{
base.OnEnter();
if (NetworkClient.active)
{
base.gameOverController.shouldDisplayGameEndReportPanels = true;
}
}
public override void OnExit()
{
base.OnExit();
}
}