r2mods/ilspy_dump/ror2_csproj/EntityStates.GreaterWispMon.../DeathState.cs

113 lines
2.7 KiB
C#

using RoR2;
using UnityEngine;
using UnityEngine.Networking;
namespace EntityStates.GreaterWispMonster;
public class DeathState : GenericCharacterDeath
{
[SerializeField]
public GameObject initialEffect;
[SerializeField]
public GameObject deathEffect;
private static float duration = 2f;
private GameObject initialEffectInstance;
private bool spawnedEffect;
private EffectData _effectData;
protected EffectManagerHelper _efh_initializeEffectInstance;
public override void Reset()
{
base.Reset();
initialEffectInstance = null;
spawnedEffect = false;
if (_effectData != null)
{
_effectData.Reset();
}
_efh_initializeEffectInstance = null;
}
public override void OnEnter()
{
base.OnEnter();
if (!base.modelLocator)
{
return;
}
ChildLocator component = base.modelLocator.modelTransform.GetComponent<ChildLocator>();
if (!component)
{
return;
}
Transform transform = component.FindChild("Mask");
transform.gameObject.SetActive(value: true);
transform.GetComponent<AnimateShaderAlpha>().timeMax = duration;
if ((bool)initialEffect)
{
if (!EffectManager.ShouldUsePooledEffect(initialEffect))
{
initialEffectInstance = Object.Instantiate(initialEffect, transform.position, transform.rotation, transform);
return;
}
_efh_initializeEffectInstance = EffectManager.GetAndActivatePooledEffect(initialEffect, transform.position, transform.rotation);
initialEffectInstance = _efh_initializeEffectInstance.gameObject;
}
}
public override void FixedUpdate()
{
base.FixedUpdate();
if (base.fixedAge >= duration && NetworkServer.active && (bool)deathEffect && !spawnedEffect)
{
spawnedEffect = true;
if (_effectData == null)
{
_effectData = new EffectData();
}
_effectData.origin = base.transform.position;
EffectManager.SpawnEffect(deathEffect, _effectData, transmit: true);
if (base.isAuthority)
{
outer.SetNextStateToMain();
}
}
}
public override void OnExit()
{
base.OnExit();
Debug.LogError("gwisp death onexit");
EntityState.Destroy(base.gameObject);
if (!initialEffectInstance)
{
return;
}
if (!EffectManager.UsePools)
{
EntityState.Destroy(initialEffectInstance);
return;
}
if (_efh_initializeEffectInstance != null && _efh_initializeEffectInstance.OwningPool != null)
{
_efh_initializeEffectInstance.OwningPool.ReturnObject(_efh_initializeEffectInstance);
}
else
{
if (_efh_initializeEffectInstance != null)
{
Debug.LogFormat("GreaterWispDeathState has no owning pool {0} {1}", base.gameObject.name, base.gameObject.GetInstanceID());
}
EntityState.Destroy(initialEffectInstance);
}
initialEffectInstance = null;
_efh_initializeEffectInstance = null;
}
}