r2mods/ilspy_dump/ror2_csproj/EntityStates.Missions.Broth.../Phase4.cs

17 lines
368 B
C#

namespace EntityStates.Missions.BrotherEncounter;
public class Phase4 : BrotherEncounterPhaseBaseState
{
protected override string phaseControllerChildString => "Phase4";
protected override EntityState nextState => new BossDeath();
protected override float healthBarShowDelay => 6f;
public override void OnEnter()
{
base.OnEnter();
BeginEncounter();
}
}