r2mods/ilspy_dump/ror2_csproj/EntityStates.VagrantMonster/ChargeMegaNova.cs

151 lines
4.2 KiB
C#

using RoR2;
using UnityEngine;
namespace EntityStates.VagrantMonster;
public class ChargeMegaNova : BaseState
{
public static float baseDuration = 3f;
public static GameObject chargingEffectPrefab;
public static GameObject areaIndicatorPrefab;
public static string chargingSoundString;
public static float novaRadius;
private float duration;
private float stopwatch;
private GameObject chargeEffectInstance;
private GameObject areaIndicatorInstance;
private uint soundID;
private EffectManagerHelper _emh_chargeEffectInstance;
private EffectManagerHelper _emh_areaIndicatorInstance;
private Vector3 _cachedScaleVector = Vector3.one;
public override void Reset()
{
base.Reset();
duration = 0f;
stopwatch = 0f;
chargeEffectInstance = null;
areaIndicatorInstance = null;
soundID = 0u;
_emh_chargeEffectInstance = null;
_emh_areaIndicatorInstance = null;
}
public override void OnEnter()
{
base.OnEnter();
stopwatch = 0f;
duration = baseDuration / attackSpeedStat;
Transform modelTransform = GetModelTransform();
PlayCrossfade("Gesture, Override", "ChargeMegaNova", "ChargeMegaNova.playbackRate", duration, 0.3f);
soundID = Util.PlayAttackSpeedSound(chargingSoundString, base.gameObject, attackSpeedStat);
if (!modelTransform)
{
return;
}
ChildLocator component = modelTransform.GetComponent<ChildLocator>();
if (!component)
{
return;
}
Transform transform = component.FindChild("HullCenter");
Transform transform2 = component.FindChild("NovaCenter");
if ((bool)transform && (bool)chargingEffectPrefab)
{
if (!EffectManager.ShouldUsePooledEffect(chargingEffectPrefab))
{
chargeEffectInstance = Object.Instantiate(chargingEffectPrefab, transform.position, transform.rotation);
}
else
{
_emh_chargeEffectInstance = EffectManager.GetAndActivatePooledEffect(chargingEffectPrefab, transform.position, transform.rotation);
chargeEffectInstance = _emh_chargeEffectInstance.gameObject;
}
_cachedScaleVector.x = novaRadius;
_cachedScaleVector.y = novaRadius;
_cachedScaleVector.z = novaRadius;
chargeEffectInstance.transform.localScale = _cachedScaleVector;
chargeEffectInstance.transform.parent = transform;
chargeEffectInstance.GetComponent<ScaleParticleSystemDuration>().newDuration = duration;
}
if ((bool)transform2 && (bool)areaIndicatorPrefab)
{
if (!EffectManager.ShouldUsePooledEffect(areaIndicatorPrefab))
{
areaIndicatorInstance = Object.Instantiate(areaIndicatorPrefab, transform2.position, transform2.rotation);
}
else
{
_emh_areaIndicatorInstance = EffectManager.GetAndActivatePooledEffect(areaIndicatorPrefab, transform2.position, transform2.rotation);
areaIndicatorInstance = _emh_areaIndicatorInstance.gameObject;
}
_cachedScaleVector.x = novaRadius * 2f;
_cachedScaleVector.y = novaRadius * 2f;
_cachedScaleVector.z = novaRadius * 2f;
areaIndicatorInstance.transform.localScale = _cachedScaleVector;
areaIndicatorInstance.transform.parent = transform2;
}
}
public override void OnExit()
{
base.OnExit();
AkSoundEngine.StopPlayingID(soundID);
if ((bool)chargeEffectInstance)
{
if (_emh_chargeEffectInstance != null && _emh_chargeEffectInstance.OwningPool != null)
{
_emh_chargeEffectInstance.OwningPool.ReturnObject(_emh_chargeEffectInstance);
}
else
{
EntityState.Destroy(chargeEffectInstance);
}
_emh_chargeEffectInstance = null;
chargeEffectInstance = null;
}
if ((bool)areaIndicatorInstance)
{
if (_emh_areaIndicatorInstance != null && _emh_areaIndicatorInstance.OwningPool != null)
{
_emh_areaIndicatorInstance.OwningPool.ReturnObject(_emh_areaIndicatorInstance);
}
else
{
EntityState.Destroy(areaIndicatorInstance);
}
_emh_areaIndicatorInstance = null;
areaIndicatorInstance = null;
}
}
public override void FixedUpdate()
{
base.FixedUpdate();
stopwatch += GetDeltaTime();
if (stopwatch >= duration && base.isAuthority)
{
FireMegaNova fireMegaNova = new FireMegaNova();
fireMegaNova.novaRadius = novaRadius;
outer.SetNextState(fireMegaNova);
}
}
public override InterruptPriority GetMinimumInterruptPriority()
{
return InterruptPriority.Pain;
}
}