r2mods/ilspy_dump/ror2_csproj/Optimization/WanderCulling.cs

17 lines
341 B
C#

namespace Optimization;
public static class WanderCulling
{
public const float wanderTimeBeforeCull = 15f;
public const float wanderResetTime = 7.5f;
public const float minLifeTime = 20f;
public const float wanderPlayerCheckRadius = 75f;
public const int minEnemyCountBeforeCull = 10;
public const int importanceThreshold = 3;
}