r2mods/ilspy_dump/ror2_csproj/RoR2.Achievements/MajorMultikillAchievement.cs

49 lines
1.1 KiB
C#

using UnityEngine;
namespace RoR2.Achievements;
[RegisterAchievement("MajorMultikill", "Items.BurnNearby", null, 2u, typeof(MajorMultikillServerAchievement))]
public class MajorMultikillAchievement : BaseAchievement
{
private class MajorMultikillServerAchievement : BaseServerAchievement
{
private const int multiKillThreshold = 15;
public override void OnInstall()
{
base.OnInstall();
GlobalEventManager.onCharacterDeathGlobal += OnCharacterDeath;
}
public override void OnUninstall()
{
GlobalEventManager.onCharacterDeathGlobal -= OnCharacterDeath;
base.OnUninstall();
}
private void OnCharacterDeath(DamageReport damageReport)
{
GameObject attacker = damageReport.damageInfo.attacker;
if ((bool)attacker)
{
CharacterBody component = attacker.GetComponent<CharacterBody>();
if ((bool)component && component.multiKillCount >= 15 && component.masterObject == serverAchievementTracker.networkUser.masterObject)
{
Grant();
}
}
}
}
public override void OnInstall()
{
base.OnInstall();
SetServerTracked(shouldTrack: true);
}
public override void OnUninstall()
{
base.OnUninstall();
}
}