r2mods/ilspy_dump/ror2_csproj/RoR2.Audio/LoopSoundDef.cs

12 lines
204 B
C#

using UnityEngine;
namespace RoR2.Audio;
[CreateAssetMenu(menuName = "RoR2/LoopSoundDef")]
public class LoopSoundDef : ScriptableObject
{
public string startSoundName;
public string stopSoundName;
}