r2mods/ilspy_dump/ror2_csproj/RoR2.Networking/NetworkContextActivationGua...

38 lines
622 B
C#

using UnityEngine;
using UnityEngine.Networking;
namespace RoR2.Networking;
public class NetworkContextActivationGuard : MonoBehaviour
{
public enum Rule
{
Neutral,
MustBeTrue,
MustBeFalse
}
public Rule server;
public Rule client;
private void Awake()
{
bool flag = true;
flag &= CheckRule(server, NetworkServer.active);
flag &= CheckRule(client, NetworkClient.active);
base.gameObject.SetActive(flag);
}
private bool CheckRule(Rule rule, bool value)
{
return rule switch
{
Rule.Neutral => true,
Rule.MustBeTrue => value,
Rule.MustBeFalse => !value,
_ => false,
};
}
}