r2mods/ilspy_dump/ror2_csproj/RoR2.UI.SkinControllers/ButtonSkinController.cs

128 lines
2.7 KiB
C#

using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace RoR2.UI.SkinControllers;
[RequireComponent(typeof(Button))]
public class ButtonSkinController : BaseSkinController
{
private static readonly List<ButtonSkinController> instancesList = new List<ButtonSkinController>();
private Button button;
public bool useRecommendedButtonWidth = true;
public bool useRecommendedButtonHeight = true;
public bool useRecommendedImage = true;
public bool useRecommendedMaterial = true;
public bool useRecommendedAlignment = true;
public bool useRecommendedLabel = true;
private LayoutElement layoutElement;
private void CacheComponents()
{
button = GetComponent<Button>();
layoutElement = GetComponent<LayoutElement>();
}
protected new void Awake()
{
CacheComponents();
base.Awake();
}
[RuntimeInitializeOnLoadMethod]
private static void Init()
{
RoR2Application.onUpdate += StaticUpdate;
}
private void OnEnable()
{
instancesList.Add(this);
}
private void OnDisable()
{
instancesList.Remove(this);
}
private static void StaticUpdate()
{
foreach (ButtonSkinController instances in instancesList)
{
instances.UpdateLabelStyle(ref instances.skinData.buttonStyle);
}
}
private void UpdateLabelStyle(ref UISkinData.ButtonStyle buttonStyle)
{
if (!useRecommendedLabel)
{
return;
}
TextMeshProUGUI componentInChildren = button.GetComponentInChildren<TextMeshProUGUI>();
if ((bool)componentInChildren)
{
if (button.interactable)
{
buttonStyle.interactableTextStyle.Apply(componentInChildren, useRecommendedAlignment);
}
else
{
buttonStyle.disabledTextStyle.Apply(componentInChildren, useRecommendedAlignment);
}
}
}
protected override void OnSkinUI()
{
ApplyButtonStyle(ref skinData.buttonStyle);
}
private void ApplyButtonStyle(ref UISkinData.ButtonStyle buttonStyle)
{
if (useRecommendedMaterial)
{
button.image.material = buttonStyle.material;
}
button.colors = buttonStyle.colors;
if (useRecommendedImage)
{
button.image.sprite = buttonStyle.sprite;
}
if (useRecommendedButtonWidth)
{
((RectTransform)base.transform).SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, buttonStyle.recommendedWidth);
}
if (useRecommendedButtonHeight)
{
((RectTransform)base.transform).SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, buttonStyle.recommendedHeight);
}
if ((bool)layoutElement)
{
if (useRecommendedButtonWidth)
{
layoutElement.preferredWidth = buttonStyle.recommendedWidth;
}
if (useRecommendedButtonHeight)
{
layoutElement.preferredHeight = buttonStyle.recommendedHeight;
}
}
UpdateLabelStyle(ref buttonStyle);
}
private void OnValidate()
{
CacheComponents();
}
}