r2mods/ilspy_dump/ror2_csproj/RoR2.UI/TooltipController.cs

163 lines
4.8 KiB
C#

using System;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace RoR2.UI;
public class TooltipController : MonoBehaviour
{
private static readonly List<TooltipController> instancesList = new List<TooltipController>();
[NonSerialized]
public MPEventSystem owner;
private bool _isGamepadTooltip;
private Vector2 _gamepadTooltipPosition;
public RectTransform tooltipCenterTransform;
public RectTransform tooltipFlipTransform;
public Image colorHighlightImage;
public TextMeshProUGUI titleLabel;
public TextMeshProUGUI bodyLabel;
public Transform extraUIPos;
private UICamera uiCamera;
private void SetTooltipProvider(TooltipProvider provider)
{
titleLabel.text = provider.titleText;
titleLabel.richText = !provider.disableTitleRichText;
bodyLabel.text = provider.bodyText;
bodyLabel.richText = !provider.disableBodyRichText;
colorHighlightImage.color = provider.titleColor;
if (provider.extraUIDisplayPrefab != null)
{
UnityEngine.Object.Instantiate(provider.extraUIDisplayPrefab, extraUIPos).transform.SetSiblingIndex(bodyLabel.transform.parent.GetSiblingIndex() + 1);
}
}
private static UICamera FindUICamera(MPEventSystem mpEventSystem)
{
foreach (UICamera readOnlyInstances in UICamera.readOnlyInstancesList)
{
if (readOnlyInstances.GetAssociatedEventSystem() as MPEventSystem == mpEventSystem)
{
return readOnlyInstances;
}
}
return null;
}
private void Awake()
{
instancesList.Add(this);
}
private void OnDestroy()
{
instancesList.Remove(this);
}
private void LateUpdate()
{
if ((bool)owner)
{
Vector2 position;
if (_isGamepadTooltip)
{
tooltipCenterTransform.position = _gamepadTooltipPosition;
}
else if (owner.GetCursorPosition(out position))
{
tooltipCenterTransform.position = position;
}
}
}
public static void RemoveTooltip(TooltipProvider tooltipProvider)
{
if (tooltipProvider.userCount <= 0)
{
return;
}
foreach (MPEventSystem readOnlyInstances in MPEventSystem.readOnlyInstancesList)
{
RemoveTooltip(readOnlyInstances, tooltipProvider);
}
}
public static void RemoveTooltip(MPEventSystem eventSystem, TooltipProvider tooltipProvider)
{
if (eventSystem.currentTooltipProvider == tooltipProvider)
{
SetTooltip(eventSystem, null, Vector3.zero);
}
}
public static void SetTooltip(MPEventSystem eventSystem, TooltipProvider newTooltipProvider, Vector2 tooltipPosition, RectTransform rectTransformToDisplayAt = null)
{
if (eventSystem.currentTooltipProvider != newTooltipProvider)
{
if ((bool)eventSystem.currentTooltip)
{
UnityEngine.Object.Destroy(eventSystem.currentTooltip.gameObject);
eventSystem.currentTooltip = null;
}
if ((bool)eventSystem.currentTooltipProvider)
{
eventSystem.currentTooltipProvider.userCount--;
}
eventSystem.currentTooltipProvider = newTooltipProvider;
if ((bool)newTooltipProvider && (!string.IsNullOrEmpty(newTooltipProvider.titleText) || !string.IsNullOrEmpty(newTooltipProvider.bodyText)))
{
newTooltipProvider.userCount++;
GameObject gameObject = UnityEngine.Object.Instantiate(LegacyResourcesAPI.Load<GameObject>("Prefabs/UI/Tooltip"));
eventSystem.currentTooltip = gameObject.GetComponent<TooltipController>();
eventSystem.currentTooltip.owner = eventSystem;
eventSystem.currentTooltip.uiCamera = FindUICamera(eventSystem);
eventSystem.currentTooltip.SetTooltipProvider(eventSystem.currentTooltipProvider);
gameObject.GetComponent<Canvas>().worldCamera = eventSystem.currentTooltip.uiCamera?.camera;
}
}
if (!eventSystem.currentTooltip)
{
return;
}
Vector2 vector = Vector2.zero;
UICamera uICamera = eventSystem.currentTooltip.uiCamera;
Camera camera = Camera.main;
if ((bool)uICamera)
{
camera = uICamera.camera;
}
if ((bool)camera)
{
Vector2 gamepadTooltipPosition = tooltipPosition;
if (rectTransformToDisplayAt != null)
{
Camera worldCamera = rectTransformToDisplayAt.gameObject.GetComponentInParent<Canvas>().worldCamera;
Vector3 position = rectTransformToDisplayAt.TransformPoint(rectTransformToDisplayAt.rect.center);
gamepadTooltipPosition = worldCamera.WorldToScreenPoint(position);
eventSystem.currentTooltip._gamepadTooltipPosition = gamepadTooltipPosition;
}
Vector3 vector2 = camera.ScreenToViewportPoint(new Vector3(gamepadTooltipPosition.x, gamepadTooltipPosition.y, 0f));
vector = new Vector2(vector2.x, vector2.y);
}
Vector2 vector3 = new Vector2(0f, 0f);
vector3.x = ((vector.x > 0.5f) ? 1f : 0f);
vector3.y = ((vector.y > 0.5f) ? 1f : 0f);
eventSystem.currentTooltip.tooltipFlipTransform.anchorMin = vector3;
eventSystem.currentTooltip.tooltipFlipTransform.anchorMax = vector3;
eventSystem.currentTooltip.tooltipFlipTransform.pivot = vector3;
eventSystem.currentTooltip._isGamepadTooltip = rectTransformToDisplayAt != null;
}
}