r2mods/ilspy_dump/ror2_csproj/RoR2/AnimateImageAlpha.cs

43 lines
726 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace RoR2;
public class AnimateImageAlpha : MonoBehaviour
{
public AnimationCurve alphaCurve;
public Image[] images;
public float timeMax = 5f;
public float delayBetweenElements;
[HideInInspector]
public float stopwatch;
private void OnEnable()
{
stopwatch = 0f;
}
public void ResetStopwatch()
{
stopwatch = 0f;
}
private void LateUpdate()
{
stopwatch += Time.unscaledDeltaTime;
int num = 0;
Image[] array = images;
foreach (Image obj in array)
{
num++;
float a = alphaCurve.Evaluate((stopwatch + delayBetweenElements * (float)num) / timeMax);
Color color = obj.color;
obj.color = new Color(color.r, color.g, color.b, a);
}
}
}