r2mods/ilspy_dump/ror2_csproj/RoR2/AssetReferenceSceneDef.cs

14 lines
217 B
C#

using System;
using UnityEngine.AddressableAssets;
namespace RoR2;
[Serializable]
public class AssetReferenceSceneDef : AssetReferenceT<SceneDef>
{
public AssetReferenceSceneDef(string guid)
: base(guid)
{
}
}