r2mods/ilspy_dump/ror2_csproj/RoR2/BazaarUpgradeInteraction.cs

252 lines
5.3 KiB
C#

using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Networking;
namespace RoR2;
public sealed class BazaarUpgradeInteraction : NetworkBehaviour, IInteractable, IHologramContentProvider, IDisplayNameProvider
{
[SyncVar]
public bool available = true;
public string displayNameToken;
public int cost;
public string contextToken;
public string[] unlockableProgression;
private UnlockableDef[] unlockableProgressionDefs;
public float activationCooldownDuration = 1f;
private float activationTimer;
public GameObject purchaseEffect;
public bool shouldProximityHighlight = true;
private static readonly Color32 lunarCoinColor = new Color32(198, 173, 250, byte.MaxValue);
private static readonly string lunarCoinColorString = Util.RGBToHex(lunarCoinColor);
public bool Networkavailable
{
get
{
return available;
}
[param: In]
set
{
SetSyncVar(value, ref available, 1u);
}
}
private void Awake()
{
unlockableProgressionDefs = new UnlockableDef[unlockableProgression.Length];
for (int i = 0; i < unlockableProgressionDefs.Length; i++)
{
unlockableProgressionDefs[i] = UnlockableCatalog.GetUnlockableDef(unlockableProgression[i]);
}
}
private void FixedUpdate()
{
if (NetworkServer.active && !available)
{
activationTimer -= Time.fixedDeltaTime;
if (activationTimer <= 0f)
{
Networkavailable = true;
}
}
}
public bool ShouldIgnoreSpherecastForInteractibility(Interactor activator)
{
return false;
}
private UnlockableDef GetInteractorNextUnlockable(GameObject activatorGameObject)
{
NetworkUser networkUser = Util.LookUpBodyNetworkUser(activatorGameObject);
if ((bool)networkUser)
{
LocalUser localUser = networkUser.localUser;
if (localUser != null)
{
for (int i = 0; i < unlockableProgressionDefs.Length; i++)
{
UnlockableDef unlockableDef = unlockableProgressionDefs[i];
if (!localUser.userProfile.HasUnlockable(unlockableDef))
{
return unlockableDef;
}
}
}
else
{
for (int j = 0; j < unlockableProgressionDefs.Length; j++)
{
UnlockableDef unlockableDef2 = unlockableProgressionDefs[j];
if (!networkUser.unlockables.Contains(unlockableDef2))
{
return unlockableDef2;
}
}
}
}
return null;
}
private static bool ActivatorHasUnlockable(Interactor activator, string unlockableName)
{
NetworkUser networkUser = Util.LookUpBodyNetworkUser(activator.gameObject);
if ((bool)networkUser)
{
return networkUser.localUser?.userProfile.HasUnlockable(unlockableName) ?? networkUser.unlockables.Contains(UnlockableCatalog.GetUnlockableDef(unlockableName));
}
return true;
}
public string GetDisplayName()
{
return Language.GetString(displayNameToken);
}
private string GetCostString()
{
return string.Format(" (<color=#{1}>{0}</color>)", cost, lunarCoinColorString);
}
public string GetContextString(Interactor activator)
{
if (!CanBeAffordedByInteractor(activator))
{
return null;
}
return Language.GetString(contextToken) + GetCostString();
}
public Interactability GetInteractability(Interactor activator)
{
if (GetInteractorNextUnlockable(activator.gameObject) == null || !available)
{
return Interactability.Disabled;
}
if (!CanBeAffordedByInteractor(activator))
{
return Interactability.ConditionsNotMet;
}
return Interactability.Available;
}
public void OnInteractionBegin(Interactor activator)
{
}
private int GetCostForInteractor(Interactor activator)
{
return cost;
}
public bool CanBeAffordedByInteractor(Interactor activator)
{
NetworkUser networkUser = Util.LookUpBodyNetworkUser(activator.gameObject);
if ((bool)networkUser)
{
return networkUser.lunarCoins >= GetCostForInteractor(activator);
}
return false;
}
public bool ShouldDisplayHologram(GameObject viewer)
{
return GetInteractorNextUnlockable(viewer) != null;
}
public GameObject GetHologramContentPrefab()
{
return LegacyResourcesAPI.Load<GameObject>("Prefabs/CostHologramContent");
}
public void UpdateHologramContent(GameObject hologramContentObject, Transform viewer)
{
CostHologramContent component = hologramContentObject.GetComponent<CostHologramContent>();
if ((bool)component)
{
component.displayValue = cost;
component.costType = CostTypeIndex.LunarCoin;
}
}
private void OnEnable()
{
InstanceTracker.Add(this);
}
private void OnDisable()
{
InstanceTracker.Remove(this);
}
public bool ShouldShowOnScanner()
{
return available;
}
public bool ShouldProximityHighlight()
{
return shouldProximityHighlight;
}
private void UNetVersion()
{
}
public override bool OnSerialize(NetworkWriter writer, bool forceAll)
{
if (forceAll)
{
writer.Write(available);
return true;
}
bool flag = false;
if ((base.syncVarDirtyBits & (true ? 1u : 0u)) != 0)
{
if (!flag)
{
writer.WritePackedUInt32(base.syncVarDirtyBits);
flag = true;
}
writer.Write(available);
}
if (!flag)
{
writer.WritePackedUInt32(base.syncVarDirtyBits);
}
return flag;
}
public override void OnDeserialize(NetworkReader reader, bool initialState)
{
if (initialState)
{
available = reader.ReadBoolean();
return;
}
int num = (int)reader.ReadPackedUInt32();
if (((uint)num & (true ? 1u : 0u)) != 0)
{
available = reader.ReadBoolean();
}
}
public override void PreStartClient()
{
}
}