r2mods/ilspy_dump/ror2_csproj/RoR2/BoneShrink.cs

19 lines
267 B
C#

using UnityEngine;
namespace RoR2;
public class BoneShrink : MonoBehaviour
{
private new Transform transform;
private void Awake()
{
transform = base.transform;
}
private void LateUpdate()
{
transform.localScale = new Vector3(0.01f, 0.01f, 0.01f);
}
}