r2mods/ilspy_dump/ror2_csproj/RoR2/DLC2Content.cs

226 lines
5.3 KiB
C#

using System.Collections;
using RoR2.ContentManagement;
namespace RoR2;
public class DLC2Content : IContentPackProvider
{
public static class Artifacts
{
public static ArtifactDef Rebirth;
}
public static class Items
{
public static ItemDef LowerHealthHigherDamage;
public static ItemDef NegateAttack;
public static ItemDef ExtraShrineItem;
public static ItemDef StunAndPierce;
public static ItemDef BoostAllStats;
public static ItemDef KnockBackHitEnemies;
public static ItemDef TriggerEnemyDebuffs;
public static ItemDef LowerPricedChests;
public static ItemDef LowerPricedChestsConsumed;
public static ItemDef ResetChests;
public static ItemDef IncreaseDamageOnMultiKill;
public static ItemDef GoldOnStageStart;
public static ItemDef IncreasePrimaryDamage;
public static ItemDef DelayedDamage;
public static ItemDef TeleportOnLowHealth;
public static ItemDef TeleportOnLowHealthConsumed;
public static ItemDef ExtraStatsOnLevelUp;
public static ItemDef MeteorAttackOnHighDamage;
public static ItemDef OnLevelUpFreeUnlock;
public static ItemDef LemurianHarness;
}
public static class ItemRelationshipTypes
{
}
public static class Equipment
{
public static EquipmentDef HealAndRevive;
public static EquipmentDef HealAndReviveConsumed;
public static EquipmentDef EliteBeadEquipment;
public static EquipmentDef EliteAurelioniteEquipment;
}
public static class Buffs
{
public static BuffDef KnockUpHitEnemies;
public static BuffDef KnockDownHitEnemies;
public static BuffDef BoostAllStatsBuff;
public static BuffDef LowerHealthHigherDamageBuff;
public static BuffDef IncreaseDamageBuff;
public static BuffDef IncreasePrimaryDamageBuff;
public static BuffDef DelayedDamageBuff;
public static BuffDef DelayedDamageDebuff;
public static BuffDef ExtraStatsOnLevelUpBuff;
public static BuffDef lunarruin;
public static BuffDef TamperedHeart;
public static BuffDef CorruptionFesters;
public static BuffDef WeakenedBeating;
public static BuffDef StunAndPierceBuff;
public static BuffDef ChakraBuff;
public static BuffDef RevitalizeBuff;
public static BuffDef FreeChest;
public static BuffDef Boosted;
public static BuffDef boostedFireEffect;
public static BuffDef CookingChopped;
public static BuffDef CookingOiled;
public static BuffDef CookingRoasted;
public static BuffDef CookingRolled;
public static BuffDef CookingFlambe;
public static BuffDef CookingSearing;
public static BuffDef CookingRolling;
public static BuffDef FreeUnlocks;
public static BuffDef GeodeBuff;
public static BuffDef DisableAllSkills;
public static BuffDef SoulCost;
public static BuffDef ExtraLifeBuff;
public static BuffDef EliteBead;
public static BuffDef EliteBeadCorruption;
public static BuffDef EliteBeadThorns;
public static BuffDef EliteAurelionite;
public static BuffDef AurelioniteBlessing;
public static BuffDef HealAndReviveRegenBuff;
public static BuffDef ChildFrolicCooldown;
public static BuffDef TeleportOnLowHealth;
public static BuffDef TeleportOnLowHealthCooldown;
public static BuffDef SojournVehicle;
public static BuffDef SojournHealing;
public static BuffDef HiddenRejectAllDamage;
}
public static class Elites
{
public static EliteDef Aurelionite;
public static EliteDef Bead;
}
public static class GameEndings
{
public static GameEndingDef RebirthEndingDef;
}
public static class Survivors
{
public static SurvivorDef Seeker;
public static SurvivorDef FalseSon;
public static SurvivorDef Chef;
}
public static class MiscPickups
{
}
private ContentPack contentPack = new ContentPack();
private static readonly string addressablesLabel = "ContentPack:RoR2.DLC2";
public string identifier => "RoR2.DLC2";
public IEnumerator LoadStaticContentAsync(LoadStaticContentAsyncArgs args)
{
contentPack.identifier = identifier;
AddressablesLoadHelper loadHelper = AddressablesLoadHelper.CreateUsingDefaultResourceLocator(addressablesLabel);
yield return loadHelper.AddContentPackLoadOperationWithYields(contentPack);
loadHelper.AddGenericOperation(delegate
{
ContentLoadHelper.PopulateTypeFields(typeof(Artifacts), contentPack.artifactDefs);
ContentLoadHelper.PopulateTypeFields(typeof(Items), contentPack.itemDefs);
ContentLoadHelper.PopulateTypeFields(typeof(ItemRelationshipTypes), contentPack.itemRelationshipTypes);
ContentLoadHelper.PopulateTypeFields(typeof(Equipment), contentPack.equipmentDefs);
ContentLoadHelper.PopulateTypeFields(typeof(Buffs), contentPack.buffDefs, (string fieldName) => "bd" + fieldName);
ContentLoadHelper.PopulateTypeFields(typeof(Elites), contentPack.eliteDefs, (string fieldName) => "ed" + fieldName);
ContentLoadHelper.PopulateTypeFields(typeof(Survivors), contentPack.survivorDefs);
ContentLoadHelper.PopulateTypeFields(typeof(GameEndings), contentPack.gameEndingDefs);
ContentLoadHelper.PopulateTypeFields(typeof(MiscPickups), contentPack.miscPickupDefs);
}, 0.05f);
while (loadHelper.coroutine.MoveNext())
{
args.ReportProgress(loadHelper.progress.value);
yield return loadHelper.coroutine.Current;
}
}
public IEnumerator GenerateContentPackAsync(GetContentPackAsyncArgs args)
{
ContentPack.Copy(contentPack, args.output);
yield break;
}
public IEnumerator FinalizeAsync(FinalizeAsyncArgs args)
{
yield break;
}
}