r2mods/ilspy_dump/ror2_csproj/RoR2/GameObjectsToModify.cs

15 lines
199 B
C#

using System;
using UnityEngine;
namespace RoR2;
[Serializable]
public struct GameObjectsToModify
{
public GameObject[] objects;
public Material idleMaterial;
public Material eventMaterial;
}