r2mods/ilspy_dump/ror2_csproj/RoR2/InflictDotInfo.cs

23 lines
359 B
C#

using UnityEngine;
namespace RoR2;
public struct InflictDotInfo
{
public GameObject victimObject;
public GameObject attackerObject;
public DotController.DotIndex dotIndex;
public float duration;
public float damageMultiplier;
public uint? maxStacksFromAttacker;
public float? totalDamage;
public DotController.DotIndex? preUpgradeDotIndex;
}