r2mods/ilspy_dump/ror2_csproj/RoR2/ItemTierCatalog.cs

68 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using HG;
using RoR2.ContentManagement;
using UnityEngine;
namespace RoR2;
public static class ItemTierCatalog
{
private static ItemTierDef[] itemTierDefs = Array.Empty<ItemTierDef>();
public static ResourceAvailability availability = default(ResourceAvailability);
private static readonly Dictionary<ItemTier, ItemTierDef> itemTierToDef = new Dictionary<ItemTier, ItemTierDef>();
public static ReadOnlyArray<ItemTierDef> allItemTierDefs => itemTierDefs;
public static int itemCount => itemTierDefs.Length;
[SystemInitializer(new Type[] { })]
private static void Init()
{
ArrayUtils.CloneTo(ContentManager.itemTierDefs, ref itemTierDefs);
itemTierToDef.Clear();
int num = 0;
ItemTierDef[] array = itemTierDefs;
foreach (ItemTierDef itemTierDef in array)
{
if (itemTierDef.tier == ItemTier.AssignedAtRuntime)
{
itemTierDef.tier = (ItemTier)(++num + 10);
}
if (itemTierToDef.ContainsKey(itemTierDef.tier))
{
Debug.LogError($"Duplicate TierDef for tier {itemTierDef.tier}");
}
else
{
itemTierToDef.Add(itemTierDef.tier, itemTierDef);
}
}
availability.MakeAvailable();
}
public static ItemTierDef GetItemTierDef(ItemTier itemTier)
{
if (itemTierToDef.TryGetValue(itemTier, out var value))
{
return value;
}
return null;
}
public static ItemTierDef FindTierDef(string tierName)
{
ItemTierDef[] array = itemTierDefs;
foreach (ItemTierDef itemTierDef in array)
{
if (itemTierDef.name == tierName)
{
return itemTierDef;
}
}
return null;
}
}