r2mods/ilspy_dump/ror2_csproj/RewiredConsts/Player.cs

28 lines
639 B
C#

using Rewired.Dev;
namespace RewiredConsts;
public static class Player
{
[PlayerIdFieldInfo(friendlyName = "System")]
public const int System = 9999999;
[PlayerIdFieldInfo(friendlyName = "PlayerMain")]
public const int PlayerMain = 0;
[PlayerIdFieldInfo(friendlyName = "Player1")]
public const int Player1 = 1;
[PlayerIdFieldInfo(friendlyName = "Player2")]
public const int Player2 = 2;
[PlayerIdFieldInfo(friendlyName = "Player3")]
public const int Player3 = 3;
[PlayerIdFieldInfo(friendlyName = "Player4")]
public const int Player4 = 4;
[PlayerIdFieldInfo(friendlyName = "Player5")]
public const int Player5 = 5;
}