55 lines
2.8 KiB
INI
55 lines
2.8 KiB
INI
## Settings file was created by plugin SurvivorSortOrder v1.1.2
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## Plugin GUID: com.TheTimeSweeper.SurvivorSortOrder
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[love ya]
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## Modded ror1 survivors will be mixed in with the rest of the cast, loosely based on their unlock condition.
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## Set to false to separate them out and neatly place them together right after Vanilla
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## Overrides those mods' original configs
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# Setting type: Boolean
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# Default value: true
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Mix ror1 surivors = true
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## Set to true to separate out nemesis survivors from the main lineup, grouped up after ror1 and ror2 survivors.
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## Set to false to place next to their counterpart
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# Setting type: Boolean
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# Default value: false
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Separate Nemesis = false
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## Set to true to separate out any other non-ror1 modded characters.
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## Set to false to leave them where their mod placed them
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# Setting type: Boolean
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# Default value: true
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Force Modded Characters Out = true
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## List of characters to apply a custom order, comma separated.
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## Format is BodyName:Number. Number can be decimal between two values to place your character in between.
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## Example: EngiBody:69,HereticBody:2,EnforcerBody:6.5,HANDOverclockedBody:8.1
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## You can copy from Print Sorting config below.
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# Setting type: String
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# Default value:
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Custom Order =
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## This config does nothing. just shows what the game's current order is when you run the game so you can copy paste
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## Printed Sort Order:
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## CommandoBody:1, NemCommandoBody:1.00001, HuntressBody:2, Bandit2Body:3, ToolbotBody:4, HANDOverclockedBody:4.1, EngiBody:5, EnforcerBody:5.1, NemesisEnforcerBody:5.10001, MageBody:6, MercBody:7, NemMercBody:7.00001, SniperClassicBody:7.1, TreebotBody:8, LoaderBody:9, MinerBody:9.1, CrocoBody:10, CaptainBody:11, RailgunnerBody:14, VoidSurvivorBody:15, SeekerBody:16, FalseSonBody:17, HereticBody:17, ChefBody:18, AurelionSolBody:25, JinxBody:25.001, SettBody:25.001, InterrogatorBody:25.006, ScoutBody:25.007, RobPaladinBody:25.007, UnforgivenBody:25.0079, Executioner2Body:25.01101, ChirrBody:25.01102, RobRavagerBody:25.01499, MorrisBody:25.016, TwitchBody:25.02, AliemBody:25.07, GnomeChefBody:25.099, WarframeWispBody:25.1, JhinBody:25.1, RocketSurvivorBody:25.1, MoffeinPilotBody:25.1, PhoenixBody:25.1, SamiraBody:25.1, LeeHyperrealBody:25.1, HenryBody:25.101
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# Setting type: Boolean
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# Default value: true
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Print Sorting = true
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[Variants]
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## Requires Survariants mod. List of characters to set as variants of other characters.
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## Format is VariantBodyName:TargetBodyName.
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## Optionally set a description with another : (VariantBodyName:TargetBodyName:Description).
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## ex: NemCommandoBody:CommandoBody, NemesisEnforcerBody:EnforcerBody:Heavy TF2.
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# Setting type: String
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# Default value:
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Custom Variants =
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## Requires Survariants mod. Set to true to put nemesis survivors as variants of the original
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# Setting type: Boolean
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# Default value: false
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Nemesis variants = false
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