156 lines
4.6 KiB
INI
156 lines
4.6 KiB
INI
## Settings file was created by plugin Arsonist v2.2.0
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## Plugin GUID: com.PopcornFactory.Arsonist
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[00 - General]
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## Determines how long the player must wait before the heat gauge starts decaying after overheating.
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# Setting type: Single
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# Default value: 5
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Wait Timer on Heat Gauge = 5
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## Controls whether the Overheat Gauge Text will vibrate slightly when overheat state is reached.
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# Setting type: Boolean
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# Default value: true
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Overheat Gauge text can vibrate = true
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## Controls whether the heat haze effect should show in Arsonist's moves. (Moves Affected: Masochism)
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# Setting type: Boolean
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# Default value: true
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Aggressive Heat Haze Effect Enabled = true
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## Controls whether the heat haze effect should show in Arsonist's moves. (Moves Affected: Dragon's Fury)
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# Setting type: Boolean
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# Default value: true
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Non-Aggressive Heat Haze Effect Enabled = true
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[01 - Masochism]
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## Determines how much the damage should be multiplied by before converting to health for Fire damage received.
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# Setting type: Single
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# Default value: 1
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Health Multiplier = 1
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## Determines how much heat needs to built up/reduced to acquire a stack of Anticipation.
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# Setting type: Single
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# Default value: 100
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Anticipation Heat Changed Requirement = 100
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## Determines the minimum required amount of stacks to be allowed to activate Masochism.
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# Setting type: Int32
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# Default value: 5
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Minimum required to activate = 5
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## Determines how many stacks of Anticipation can be built up at one time.
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# Setting type: Int32
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# Default value: 10
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Maximum Anticipation = 10
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## Determines how much should be healed from damage dealt during Masochism Active state.
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# Setting type: Single
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# Default value: 0.18
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Heal multiplication from damage during activation. = 0.18
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## Determines if the FOV can change during the duration and startup of Masochism.
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# Setting type: Boolean
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# Default value: true
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FOV can warp during Masochism = true
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Masochism Health Multiplier = 1
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[02 - Emotes]
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## Determines the key to trigger Arsonist to Emote Sit.
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# Setting type: KeyboardShortcut
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# Default value: Alpha1
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Emote Sit = Alpha1
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## Determines the key to trigger Arsonist to Emote Strut.
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# Setting type: KeyboardShortcut
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# Default value: Alpha2
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Emote Strut = Alpha2
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## Determines the key to trigger Arsonist to strike a match
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# Setting type: KeyboardShortcut
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# Default value: Alpha3
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Emote Match = Alpha3
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## Die key is disabled by default. When enabled, it allows you to press the die key to instantly end the run.
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# Setting type: Boolean
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# Default value: false
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Enable Die key = false
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## Determines the key to die.
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# Setting type: KeyboardShortcut
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# Default value: Alpha9
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Die = Alpha9
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[03 - Voice]
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Arsonist can laugh/grunt/snicker. = true
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[03 - Voice/Volume]
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## By default, Arsonist can laugh/grunt when Masochism or ZPB is used. When off, no voice will be played.
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# Setting type: Boolean
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# Default value: true
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Arsonist can laugh/grunt/snicker. = true
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## Determines the volume for All voice lines, both Arsonist and Firebug.
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# Setting type: Single
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# Default value: 100
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Master Voice Volume = 100
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## Determines the volume for Arsonist's voice lines. (Does not affect Firebug, affected by Master Voice Volume)
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# Setting type: Single
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# Default value: 100
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Arsonist Voice Volume = 100
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## Determines the volume for Firebug's voice lines. (Does not affect Arsonist, affected by Master Voice Volume)
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# Setting type: Single
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# Default value: 100
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Firebug Voice Volume = 100
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## Determines the volume for all of Arsonist's effects, such as explosions and such. (Affected by the ROR2 Master and SFX Volume)
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# Setting type: Single
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# Default value: 100
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SFX Volume = 100
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[04 - Gauge]
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## Determines how fast the cooling occurs at 0%. Scales upwards in a parabola.
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# Setting type: Single
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# Default value: 0.7
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Base Gauge Lower Bound Cooling = 0.7
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## Determines how fast the cooling occurs at 100%. Scales upwards in a parabola.
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# Setting type: Single
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# Default value: 1.2
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Base Gauge Upper Bound Cooling = 1.2
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[05 - Passive]
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## Percentage of health required to be inflicted before passive is triggered. If 0, it will always trigger.
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# Setting type: Single
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# Default value: 0.3
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Percentage health lost before triggering ignite = 0.3
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[06 - Flare]
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## Determines how many salvos are fired from one projectile after lifetime expires.
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# Setting type: Int32
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# Default value: 5
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Number of Salvos on explosion. = 5
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## Determines the chance Arsonist shouts Fireball!. If voice is disabled, this will not play. If set to 0, this will not play.
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# Setting type: Int32
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# Default value: 1
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Shout Fireball! chance = 1
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[07 - Cleanse]
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## Determines whether the ring of fire should play when cleanses is activated.
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# Setting type: Boolean
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# Default value: true
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Ring Fire effect enabled = true
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