r2mods/r2_profiles/choncc-upg/config/com.kking117.QueenGlandBuff...

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INI

## Settings file was created by plugin QueenGlandBuff v1.3.8
## Plugin GUID: com.kking117.QueenGlandBuff
[Beetle Guard Ally Base Stats]
## Health multiplier.
# Setting type: Single
# Default value: 1
Health = 1
## Damage multiplier.
# Setting type: Single
# Default value: 1
Damage = 1
## Regen multiplier.
# Setting type: Single
# Default value: 4
Regen = 4
[Misc]
## Enables debug messages.
# Setting type: Boolean
# Default value: false
Debug = false
[Queens Gland]
## Enable changes to the Queens Gland item. (Suggest setting to False if using RiskyMod's changes.)
# Setting type: Boolean
# Default value: true
Enable Changes = true
## The Max amount of Beetle Guards each player can have.
# Setting type: Int32
# Default value: 1
Max Summons = 1
## How long it takes for Beetle Guards to respawn.
# Setting type: Single
# Default value: 30
Respawn Time = 30
## How many BoostHP items the Beetle Guards spawn with. (1 = +10%)
# Setting type: Int32
# Default value: 10
BaseHealth = 10
## How many extra BoostHP to give when stacking above Max Summons.
# Setting type: Int32
# Default value: 10
StackHealth = 10
## How many DamageBonus items the Beetle Guards spawn with. (1 = +10%)
# Setting type: Int32
# Default value: 20
BaseDamage = 20
## How many extra DamageBonus to give when stacking above Max Summons.
# Setting type: Int32
# Default value: 20
StackDamage = 20
## Makes Beetle Guard Ally spawn with an Elite Affix. (0 = never, 1 = always, 2 = only during honor)
# Setting type: Int32
# Default value: 1
Become Elite = 1
## The Fallback equipment to give if an Elite Affix wasn't selected. (Set to None to disable)
# Setting type: String
# Default value: EliteFireEquipment
Default Elite = EliteFireEquipment
[Recall Skill]
## Minimum distance in metres before the Beetle Guard will start following their owner.
# Setting type: Single
# Default value: 125
Base Recall Distance = 125
## Max distance cap for following.
# Setting type: Single
# Default value: 300
Max Recall Distance = 300
## Scales the minimum follow distance with the current run difficulty by this much.
# Setting type: Single
# Default value: 4
Recall Distance Scaler = 4
[Skill Changes]
## Enables the modified slam attack.
# Setting type: Boolean
# Default value: true
Slam Buff = true
## Enables the modified sunder attack.
# Setting type: Boolean
# Default value: true
Sunder Buff = true
## Enables the Recall skill, makes the user teleport back to their owner. (AI will use this if they've gone beyond the Leash Length)
# Setting type: Boolean
# Default value: true
Enable Utility Skill = true
## Enables the Staunch skill, buffs nearby friendly beetles and makes enemies target the user.
# Setting type: Boolean
# Default value: true
Enable Special Skill = true
[Staunch Buff]
## Enemies within this range will aggro to affected characters. (Set to 0 or less to disable the aggro effect.)
# Setting type: Single
# Default value: 60
Aggro Range = 60
## Percent chance every second that an enemy will aggro onto affected characters.
# Setting type: Single
# Default value: 1
Aggro Normal Chance = 1
## Percent chance every second that a boss will aggro onto affected characters.
# Setting type: Single
# Default value: 0
Aggro Boss Chance = 0
## How much armor the user gets during this buff.
# Setting type: Single
# Default value: 100
Armor = 100