r2mods/ilspy_dump/ror2_csproj/EntityStates.Vermin.Weapon/TongueLash.cs

22 lines
489 B
C#

using RoR2;
namespace EntityStates.Vermin.Weapon;
public class TongueLash : BasicMeleeAttack
{
protected override void PlayAnimation()
{
PlayCrossfade("Gesture, Additive", "TongueLash", "TongueLash.playbackRate", duration, 0.1f);
}
public override InterruptPriority GetMinimumInterruptPriority()
{
return InterruptPriority.Skill;
}
protected override void AuthorityModifyOverlapAttack(OverlapAttack overlapAttack)
{
base.AuthorityModifyOverlapAttack(overlapAttack);
}
}