r2mods/ilspy_dump/ror2_csproj/RoR2/BaseDefenseRun.cs

33 lines
552 B
C#

using UnityEngine.Networking;
namespace RoR2;
public class BaseDefenseRun : Run
{
protected new void Awake()
{
base.Awake();
}
private void UNetVersion()
{
}
public override bool OnSerialize(NetworkWriter writer, bool forceAll)
{
bool flag = base.OnSerialize(writer, forceAll);
bool flag2 = default(bool);
return flag2 || flag;
}
public override void OnDeserialize(NetworkReader reader, bool initialState)
{
base.OnDeserialize(reader, initialState);
}
public override void PreStartClient()
{
base.PreStartClient();
}
}