r2mods/ilspy_dump/ror2_csproj/RoR2/UnlockableGranter.cs

28 lines
737 B
C#

using System;
using UnityEngine;
namespace RoR2;
public class UnlockableGranter : MonoBehaviour
{
[Obsolete("'unlockableString' will be discontinued. Use 'unlockableDef' instead.", false)]
[Tooltip("'unlockableString' will be discontinued. Use 'unlockableDef' instead.")]
public string unlockableString;
public UnlockableDef unlockableDef;
public void GrantUnlockable(Interactor interactor)
{
string value = unlockableString;
if (!unlockableDef && !string.IsNullOrEmpty(value))
{
unlockableDef = UnlockableCatalog.GetUnlockableDef(value);
}
CharacterBody component = interactor.GetComponent<CharacterBody>();
if ((bool)component)
{
Run.instance.GrantUnlockToSinglePlayer(unlockableDef, component);
}
}
}